_Do not Join
Online EU 185.180.2.18:28276 checked 10m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 31% of all ranked servers, top 67% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include _Do not Join?
You'll find _Do not Join on the following Rust Pop Watch lists: European Rust servers, live and Community servers, by the numbers. It appears under these filters on the server list: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on _Do not Join mean?
For the server browser, _Do not Join lists these tags: gmrust (Game mode): Survival, standard Rust style; mp30 (Max players): There are 30 slots; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): It's on game build 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank; EU (Europe): The server browser lists it under Europe. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Population
How does _Do not Join rank against other Rust servers?
For the last seven days of player hours, _Do not Join sits at #6,842, inside the top 31% of ranked servers and at #1,964 in Europe.
How many players are on _Do not Join right now?
0 players are on _Do not Join at the moment, out of 30 slots. Averaging 0 players across seven days, it topped out at 1. Look at 10:00 UTC: that was the busiest point of the last 48 hours, at 1 players on average.
Server facts
Is _Do not Join online, and how reliable is it?
_Do not Join is live at the moment. About 6 hours ago is when it last restarted, judging by its uptime. The last 7 full days saw uptime of 99%, with 167 out of 168 hours online. The first time Rust Pop Watch saw it was 3 October 2026.
Does _Do not Join run smoothly?
The 48-hour average was 32 server fps, with a low of 20. At its peak it held 75,237 entities: buildings, deployables and all the rest. Up to 2,321 MB of memory was used. Players feel lag when fps drops and the entity count climbs.
Where is _Do not Join located?
_Do not Join uses its EU tag to list itself in Europe. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 185.180.2.18:28276.
Which Rust version is _Do not Join on?
On Linux, _Do not Join runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.
The wipe schedule
What is the wipe schedule on _Do not Join?
Too few wipes are on record for _Do not Join to reveal its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 26 days 2 hours.
Map and rules
Which map does _Do not Join run?
A procedural map of 3,700 with seed 1584316599 is what _Do not Join runs, made by the game. Matching size and seed produce the same map, so RustMaps can show it from this page.
What are the rules and settings on _Do not Join?
The name of _Do not Join says nothing about gather rate. Eight players per group: that is the game's default. survival is the game mode, gather, build and raid, as standard. Raids and PvP are both on the table. Community is its listing in the server browser. Anti-cheat is on: VAC, Valve's system.
Join up
How do I join _Do not Join?
Enter client.connect 185.180.2.18:28276 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.