CZ/SK Virtual-Life PVE
Online EU 185.180.2.48:28720 checked 8m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 32% of all ranked servers, top 68% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 23:12 UTC12d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include CZ/SK Virtual-Life PVE?
These Rust Pop Watch lists include CZ/SK Virtual-Life PVE: European Rust servers, live, Modded Rust servers, live, Build and creative servers, live and Rust PvE servers, ranked by who's hot. It appears under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
What do the server tags on CZ/SK Virtual-Life PVE mean?
For the server browser, CZ/SK Virtual-Life PVE lists these tags: gmrust (Game mode): Survival, standard Rust style; mp30 (Max players): It has 30 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): It's on game build 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^m (Monthly): A monthly wipe, synced to Facepunch's force wipe; ^k (Build server): Design and practise your bases; ^p (PvE): Here the world is the threat, and players don't fight each other; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; EU (Europe): The server browser lists it under Europe. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
The players
How does CZ/SK Virtual-Life PVE rank against other Rust servers?
For the last seven days of player hours, CZ/SK Virtual-Life PVE sits at #7,128, inside the top 32% of ranked servers and at #1,998 in Europe.
How many players are on CZ/SK Virtual-Life PVE right now?
The current tally at CZ/SK Virtual-Life PVE: 0 players across 30 slots. Averaging 0 players across seven days, it topped out at 2. Look at 12:00 UTC: that was the busiest point of the last 48 hours, at 0 players on average.
Server details
Is CZ/SK Virtual-Life PVE online, and how reliable is it?
As of now, CZ/SK Virtual-Life PVE is online. Based on the uptime it reports, the last restart was about 16 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours in total. It came to Rust Pop Watch's attention on 11 October 2026.
Does CZ/SK Virtual-Life PVE run smoothly?
Average server fps for the last 48 hours was 23, and it never went below 19. Entities reached a maximum of 70,653: buildings, deployables and everything else. Up to 3,745 MB of memory was used. Lag, for players, is low fps and an entity count that keeps climbing.
Where is CZ/SK Virtual-Life PVE located?
With its EU tag, CZ/SK Virtual-Life PVE lists itself in Europe. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 185.180.2.48:28720.
Which Rust version is CZ/SK Virtual-Life PVE on?
On Linux, CZ/SK Virtual-Life PVE runs Rust network protocol 2635 and build 168909. Steam updates your game so it matches the protocol needed to join.
Wipe days
What happens on CZ/SK Virtual-Life PVE when wipe day comes around?
Recent wipes averaged a peak of 1 players at their busiest. 0 hours after the latest wipe, the crowd hit its peak.
What is the wipe schedule on CZ/SK Virtual-Life PVE?
Once a month is the whole wipe story for CZ/SK Virtual-Life PVE, tied to the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 12 days 23 hours is when the present world was made. A wipe schedule of one wipe a month is published in its tags.
Rules and settings
Which map does CZ/SK Virtual-Life PVE run?
A procedural map of 5,800 with seed 1411611456 is what CZ/SK Virtual-Life PVE runs, made by the game. Matching size and seed produce the same map, so RustMaps can show it from this page. Custom Map is how the map name reads.
What are the rules and settings on CZ/SK Virtual-Life PVE?
The name of CZ/SK Virtual-Life PVE says nothing about gather rate. Eight players per group: that is the game's default. It runs build & creative, no gathering, just sandbox building. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins are running on it. The VAC anti-cheat from Valve is on.
How to join
How do I join CZ/SK Virtual-Life PVE?
The console method: start Rust, press F1, and type client.connect 185.180.2.48:28720. Launch Rust on this page is another way, opening Rust via Steam and connecting.
