Local Custom Map Test
Offline 185.181.220.138:28015 checked 8h ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 44% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 21:47 UTC9h ago | – | – | running | 1 |
| Tue 27 Oct, 20:08 UTC1d ago | – | – | – | 1 |
| Wed 21 Oct, 19:03 UTC7d ago | 2 | – | 6 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Local Custom Map Test?
You'll find Local Custom Map Test on the following Rust Pop Watch lists: Community servers, by the numbers. These are the filters that list it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
What do the server tags on Local Custom Map Test mean?
For the server browser, Local Custom Map Test lists these tags: gmrust (Game mode): Survival, standard Rust style; mp4 (Max players): It has 4 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): It's on game build 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed. Current players, queue and world age are in the tags too, displayed at the top of this page.
The players
How does Local Custom Map Test rank against other Rust servers?
Player hours over the last week rank Local Custom Map Test at #9,820, within the top 44% of ranked servers.
How many players are on Local Custom Map Test right now?
Local Custom Map Test went quiet 8 hours ago and is offline at the moment. Averaging 1 players across seven days, it topped out at 2. Over the last 48 hours, the fullest hour was 22:00 UTC, averaging 2 players.
Server details
Is Local Custom Map Test online, and how reliable is it?
The server Local Custom Map Test is not online now; 8 hours have passed since it was last seen. The uptime figure suggests it restarted roughly 15 minutes ago. The last 7 full days saw uptime of 2%, with 3 out of 168 hours online. Rust Pop Watch's first record of it is 21 October 2026.
Does Local Custom Map Test run smoothly?
The 48-hour average was 149 server fps, with a low of 149. Entities reached a maximum of 94,500: buildings, deployables and everything else. Up to 1,666 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.
Where is Local Custom Map Test located?
No region is published by Local Custom Map Test. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 185.181.220.138:28015.
Which Rust version is Local Custom Map Test on?
Rust network protocol 2635 and build 168909 is the version Local Custom Map Test runs on Windows. Joining requires your game to match the protocol, which Steam updates for you.
The wipe schedule
What happens on Local Custom Map Test when wipe day comes around?
Across its recent wipes, the busiest point averaged 2 players. The latest wipe's crowd was busiest 0 hours after it began.
What is the wipe schedule on Local Custom Map Test?
There is no next wipe to predict on Local Custom Map Test, because wipes come at irregular times. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. Its current world has been live for 9 hours.
Rules and settings
Which map does Local Custom Map Test run?
A procedural map of 4,000 with seed 1337 is what Local Custom Map Test runs, made by the game. Look at it on RustMaps from this page: the same size and seed always make the same map. Custom Map is how the map name reads.
What are the rules and settings on Local Custom Map Test?
No gather rate appears in the name of Local Custom Map Test. Groups go up to 8 players, which is the default. survival is the game mode, gather, build and raid, as standard. Players can raid and fight one another. Community is its listing in the server browser. Anti-cheat is on: VAC, Valve's system.
Join up
How do I join Local Custom Map Test?
The console method: start Rust, press F1, and type client.connect 185.181.220.138:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.