Live 102,609 players 11,866 servers online 551 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] Onlineright now
Celebrity profile

[RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases]

Online 185.189.255.106:35000 checked 10m ago

moddedoxide
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Vital stats

Players now 0/ 80 slots 0% full −1−100%against this time yesterday
7-day average0peak 2
Rank#7,591top 34%
Region–no continent published · group 5 max
Last wipe22d agono schedule published
Next wipe–no rhythm it keeps
The rise

Players

AveragePeak
00.511.5220:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

020040060080020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.2 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Wed 7 OctWed 7 OctSat 3 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 15 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 15:41 UTC22d ago 2 – running 0
Wed 7 Oct, 09:14 UTC22d ago 2 – 0.3 days 1
Sat 3 Oct, 16:15 UTC26d ago 2 held half 3.7 days 0
Fri 2 Oct, 11:36 UTC27d ago 2 – 1.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Tags

Which Rust Pop Watch lists and filters include [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases]?

These are the Rust Pop Watch lists that include [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases]: European Rust servers, live and Modded Rust servers, live. These are the filters that list it on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] mean?

For the server browser, [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] lists these tags: gmvanilla (Game mode): Survival in vanilla form; mp80 (Max players): Slots: 80; ts5 (Group limit): Teams cap at 5 players; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue and world age are in the tags too, displayed at the top of this page.

The players

How does [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] rank against other Rust servers?

Player hours over the last week rank [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] at #7,591, within the top 34% of ranked servers.

How many players are on [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] right now?

0 players are on [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] at the moment, out of 80 slots. Peak for the week was 2, against an average of 0 players. Look at 03:00 UTC: that was the busiest point of the last 48 hours, at 1 players on average.

Server details

Is [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] online, and how reliable is it?

[RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] is live at the moment. The uptime figure suggests it restarted roughly 6 days 13 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours in total. It came to Rust Pop Watch's attention on 13 September 2026.

Does [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] run smoothly?

The 48-hour average was 395 server fps, with a low of 307. At its peak it held 62,216 entities: buildings, deployables and all the rest. Up to 6,259 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Where is [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] located?

Its name points to Europe, although [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] publishes no region tag. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 185.189.255.106:35000.

Which Rust version is [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] on?

On Windows, [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.

Wipe times

What happens on [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] when wipe day comes around?

Recent wipes averaged a peak of 2 players at their busiest. The latest wipe's crowd was busiest 15 hours after it began. Its recent wipes kept the crowd above half the peak until the next one 100% of the time.

What is the wipe schedule on [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases]?

There is no next wipe to predict on [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases], because wipes come at irregular times. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. 22 days 3 hours is when the present world was made.

Rules and settings

Which map does [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] run?

The procedural map on [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] measures 2,500 and comes from the game with seed 1996107046. Matching size and seed produce the same map, so RustMaps can show it from this page. On the map name: Custom Map.

What are the rules and settings on [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases]?

No gather rate appears in the name of [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases]. Teams can reach 5 players. the usual game of gathering, building and raiding: that is the survival mode. Players can raid and fight one another. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins power it. The VAC anti-cheat from Valve is on.

Join up

How do I join [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases]?

Enter client.connect 185.189.255.106:35000 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically. For more, see https://m.vk.com/public210065053.

Decoded

Server tags

what each one means

Published as mp80,ptrak,$r?,v2635,gmvanilla,cs168909,ts5,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp80
Max players Slots: 80.
ts5
Group limit Teams cap at 5 players.
v2635
Protocol The game protocol is 2635, so your client has to match it to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, which is the game's standard.
$r?
Region code Region code left blank.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.