Live 103,740 players 11,898 servers online 406 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published 104KA ToP Mod Onlineright now
Celebrity profile

104KA ToP Mod

Online 185.189.255.162:35400 checked 12m ago

monthly wipes moddedoxide
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Vital stats

Players now 0/ 200 slots 0% full steadyagainst this time yesterday
7-day average0peak 1
Rank#12,756top 57%
Region–no continent published · group 5 max
Last wipe11d agomonthly schedule
Next wipe6d 23hThu 5 Nov, 19:00 UTC FW
The rise

Players

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

05010015020020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct15 Oct22 Oct29 Oct

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence

1 days
usual gap
between real wipes
75%
on rhythm
of its recent wipes
50
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

Coming wipes

6d 23hThu 5 Nov, 19:00 UTCFW
34d 23hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sat 17 OctThu 15 OctThu 1 Oct
050100150200+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 12 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 21:19 UTC11d ago 3 – running 0
Thu 15 Oct, 13:03 UTC14d ago 2 held half 2.3 days 0
Thu 1 Oct, 11:58 UTC28d ago 146+26 queue – 14 days 67
Wed 30 Sep, 11:58 UTC29d ago 147+26 queue – 1 days 69
Tue 29 Sep, 11:58 UTC30d ago 147+20 queue – 1 days 73
Mon 28 Sep, 11:58 UTC31d ago 147+19 queue – 1 days 53
Sun 27 Sep, 12:02 UTC32d ago 147+26 queue – 1 days 126
Sat 26 Sep, 11:58 UTC33d ago 147+26 queue – 1 days 120
Fri 25 Sep, 11:58 UTC34d ago 147+18 queue – 1 days 71
Thu 24 Sep, 11:58 UTC35d ago 145+7 queue – 1 days 59

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Server tags

Which Rust Pop Watch lists and filters include 104KA ToP Mod?

These are the Rust Pop Watch lists that include 104KA ToP Mod: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

What do the server tags on 104KA ToP Mod mean?

For the server browser, 104KA ToP Mod lists these tags: gmvanilla (Game mode): This is vanilla survival; mp200 (Max players): There are 200 slots; ts5 (Group limit): No team can exceed 5 players; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^m (Monthly): The wipe schedule is monthly, alongside Facepunch's force wipe; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The tags also carry its current players, queue and world creation time, all shown at the top of this page.

Population

How does 104KA ToP Mod rank against other Rust servers?

A seven-day player-hours placing of #12,756 puts 104KA ToP Mod in the top 57% of all ranked servers.

How many players are on 104KA ToP Mod right now?

The current tally at 104KA ToP Mod: 0 players across 200 slots. Averaging 0 players across seven days, it topped out at 1.

About the server

Is 104KA ToP Mod online, and how reliable is it?

As of now, 104KA ToP Mod is online. Based on the uptime it reports, the last restart was about 10 days 2 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours in total. Rust Pop Watch's first record of it is 13 September 2026.

Does 104KA ToP Mod run smoothly?

Its server fps over the last 48 hours averaged 92, with 79 as the lowest. The world carried as many as 93,753 entities, including buildings and deployables. Up to 4,589 MB of memory was used. Lag, for players, is low fps and an entity count that keeps climbing.

Where is 104KA ToP Mod located?

No region is published by 104KA ToP Mod. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 185.189.255.162:35400.

Which Rust version is 104KA ToP Mod on?

On Windows, 104KA ToP Mod runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam handles the update.

Wipe times

What happens on 104KA ToP Mod when wipe day comes around?

Recent wipes averaged a peak of 50 players at their busiest. The crowd on the latest wipe topped out 12 hours in. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

What is the wipe schedule on 104KA ToP Mod?

104KA ToP Mod wipes with the force wipe and at no other time, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 11 days 21 hours is when the present world was made. Its tags commit to wipes each month.

Rules and settings

Which map does 104KA ToP Mod run?

Generated by the game with seed 290843, the map on 104KA ToP Mod is procedural and 4,000 in size. Look at it on RustMaps from this page: the same size and seed always make the same map.

What are the rules and settings on 104KA ToP Mod?

Nothing in the name tells you the gather rate on 104KA ToP Mod. A group holds at most 5 players. the usual game of gathering, building and raiding: that is the survival mode. Raids and PvP are both on the table. Plugins or settings alter the game, and the browser lists it as Modded. The plugin count is Oxide. Anti-cheat is on: VAC, Valve's system.

How to join

How do I join 104KA ToP Mod?

The console method: start Rust, press F1, and type client.connect 185.189.255.162:35400. Launch Rust on this page is another way, opening Rust via Steam and connecting. You can find its website at https://game.104ka.ru.

Decoded

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,^m,gmvanilla,cs167781,ts5,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp200
Max players There are 200 slots.
ts5
Group limit No team can exceed 5 players.
v2634
Protocol To join, your game must be on the same protocol version: 2634.
cs167781
Build The game build is 167781.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly The wipe schedule is monthly, alongside Facepunch's force wipe.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.