Live 69,537 players 11,768 servers online 214 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published RedLine#2 -VANILLA- Onlineright now
Celebrity profile · EU

RedLine#2 -VANILLA-

Online EU 185.189.255.167:35500 checked 8m ago

biweekly wipes carbon
Get on the guest list

Vital stats

Players now 0/ 300 slots 0% full steadyagainst this time yesterday
7-day average1peak 6
Rank#3,357top 15% · #1264 in EU
RegionEUEU · group 8, the default
Last wipe13d agobiweekly schedule
Next wipe14hFri 30 Oct, 14:01 UTC
The rise

Players

AveragePeak
0123400:0009:0019:0004:0013:0022:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

010020030040000:0009:0019:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 15% of all ranked servers, top 43% in EU. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 14:01 UTC, in 14h. Its biweekly schedule tag · low confidence

13.8 days
usual gap
between real wipes
67%
on rhythm
of its recent wipes
6
wipe-day peak
players, last three wipes
33%
crowd held
else halves by day 7

Coming wipes

14hFri 30 Oct, 14:01 UTC
6d 19hThu 5 Nov, 19:00 UTCFW
14d 14hFri 13 Nov, 14:01 UTC
28d 14hFri 27 Nov, 14:01 UTC
34d 19hThu 3 Dec, 19:00 UTCFW
42d 14hFri 11 Dec, 14:01 UTC

The first 48 hours of its last wipes

Fri 16 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 9, 20 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 14:01 UTC13d ago 9 – running 0
Thu 1 Oct, 18:39 UTC FW28d ago 4 halved by day 12 14.8 days 0
Thu 17 Sep, 23:23 UTC41d ago 5 halved by day 2 13.8 days 0
Tue 15 Sep, 23:30 UTC43d ago 5 held half 2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Server tags

Which Rust Pop Watch lists and filters include RedLine#2 -VANILLA-?

You'll find RedLine#2 -VANILLA- on the following Rust Pop Watch lists: European Rust servers, live and Community servers, by the numbers. These are the filters that list it on the server list: Region: Europe; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

What do the server tags on RedLine#2 -VANILLA- mean?

For the server browser, RedLine#2 -VANILLA- lists these tags: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp300 (Max players): There are 300 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank; ^b (Biweekly): The server wipes every fortnight; ^y (Carbon): This server uses Carbon for plugins; EU (Europe): The server browser lists it under Europe. The tags also carry its current players, queue and world creation time, all shown at the top of this page.

Population

How does RedLine#2 -VANILLA- rank against other Rust servers?

For the last seven days of player hours, RedLine#2 -VANILLA- sits at #3,357, inside the top 15% of ranked servers and at #1,264 in Europe.

How many players are on RedLine#2 -VANILLA- right now?

0 players are on RedLine#2 -VANILLA- at the moment, out of 300 slots. Peak for the week was 6, against an average of 1 players. Look at 10:00 UTC: that was the busiest point of the last 48 hours, at 4 players on average.

About the server

Is RedLine#2 -VANILLA- online, and how reliable is it?

As of now, RedLine#2 -VANILLA- is online. About 17 hours ago is when it last restarted, judging by its uptime. Out of 168 hours in the last 7 full days, it was online for 167, a 99% uptime. Rust Pop Watch's first record of it is 15 September 2026.

Does RedLine#2 -VANILLA- run smoothly?

The 48-hour average was 170 server fps, with a low of 139. At its peak it held 141,391 entities: buildings, deployables and all the rest. The highest memory usage was 3,895 MB. Players feel lag when fps drops and the entity count climbs.

Where is RedLine#2 -VANILLA- located?

With its EU tag, RedLine#2 -VANILLA- lists itself in Europe. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 185.189.255.167:35500.

Which Rust version is RedLine#2 -VANILLA- on?

On Windows, RedLine#2 -VANILLA- runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.

Wipe times

What happens on RedLine#2 -VANILLA- when wipe day comes around?

Recent wipes averaged a peak of 6 players at their busiest. 20 hours after the latest wipe, the crowd hit its peak. Above half the peak until the next wipe: that happened in 33% of its recent wipes. If it did not hold, half the peak was gone by day 7.

What is the wipe schedule on RedLine#2 -VANILLA-?

Its tag sets the prediction, because RedLine#2 -VANILLA-'s recorded wipes are too few to confirm the schedule. The next wipe is pencilled in for Friday 30 October at 14:01 UTC. 13 days 9 hours is when the present world was made. Its tags set out a wipe schedule of one wipe every two weeks.

Rules and settings

Which map does RedLine#2 -VANILLA- run?

The procedural map on RedLine#2 -VANILLA- measures 5,000 and comes from the game with seed 2141467120. RustMaps has it from this page, since identical size and seed give an identical map.

What are the rules and settings on RedLine#2 -VANILLA-?

The name of RedLine#2 -VANILLA- says nothing about gather rate. The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. The server browser lists it under Community. Carbon plugins power it. The VAC anti-cheat from Valve is on.

Join up

How do I join RedLine#2 -VANILLA-?

The console method: start Rust, press F1, and type client.connect 185.189.255.167:35500. Launch Rust on this page is another way, opening Rust via Steam and connecting. For more, see https://redlineserver.gamestores.app.

Decoded

Server tags

what each one means

Published as mp300,ptrak,$r?,v2635,^y,^b,EU,gmrust,cs168909,ts8

Game

gmrust
Game mode This one runs standard Rust survival, as it comes.
mp300
Max players There are 300 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol You need the same game version to get in: protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code Region code left blank.

Wipe schedule

^b
Biweekly The server wipes every fortnight.

Mods and access

^y
Carbon This server uses Carbon for plugins.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.