[RU] FANRust RAID SIMULATOR 1.0
Online 185.189.255.210:35100 checked 9m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 7 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 09:05 UTC12d ago | 2 | – | running | 1 |
| Fri 16 Oct, 16:42 UTC13d ago | 8 | – | 0.7 days | 8 |
| Thu 15 Oct, 20:21 UTC14d ago | 8 | – | 0.8 days | 4 |
| Wed 14 Oct, 19:49 UTC15d ago | 8 | – | 1 days | 1 |
| Wed 14 Oct, 06:48 UTC15d ago | 7 | – | 0.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include [RU] FANRust RAID SIMULATOR 1.0?
These are the Rust Pop Watch lists that include [RU] FANRust RAID SIMULATOR 1.0: European Rust servers, live and Modded Rust servers, live. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on [RU] FANRust RAID SIMULATOR 1.0 mean?
For the server browser, [RU] FANRust RAID SIMULATOR 1.0 lists these tags: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp200 (Max players): It has 200 slots; ts16 (Group limit): Teams cap at 16 players; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): It's on game build 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does [RU] FANRust RAID SIMULATOR 1.0 rank against other Rust servers?
A seven-day player-hours placing of #15,130 puts [RU] FANRust RAID SIMULATOR 1.0 in the top 68% of all ranked servers.
How many players are on [RU] FANRust RAID SIMULATOR 1.0 right now?
[RU] FANRust RAID SIMULATOR 1.0 is holding 0 players, with 200 slots in total. Peak for the week was 1, against an average of 0 players. Over the last 48 hours, the fullest hour was 07:00 UTC, averaging 0 players.
About the server
Is [RU] FANRust RAID SIMULATOR 1.0 online, and how reliable is it?
Right now, [RU] FANRust RAID SIMULATOR 1.0 is up and running. About 37 hours ago is when it last restarted, judging by its uptime. The last 7 full days saw uptime of 99%, with 167 out of 168 hours online. The first time Rust Pop Watch saw it was 13 September 2026.
Does [RU] FANRust RAID SIMULATOR 1.0 run smoothly?
The 48-hour average was 511 server fps, with a low of 505. At its peak it held 44,199 entities: buildings, deployables and all the rest. Up to 3,326 MB of memory was used. Lag, for players, is low fps and an entity count that keeps climbing.
Where is [RU] FANRust RAID SIMULATOR 1.0 located?
No region tag comes from [RU] FANRust RAID SIMULATOR 1.0, but its name points to Europe. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 185.189.255.210:35100.
Which Rust version is [RU] FANRust RAID SIMULATOR 1.0 on?
On Windows, [RU] FANRust RAID SIMULATOR 1.0 runs Rust network protocol 2635 and build 168909. Steam updates your game so it matches the protocol needed to join.
Wipe times
What happens on [RU] FANRust RAID SIMULATOR 1.0 when wipe day comes around?
Recent wipes averaged a peak of 6 players at their busiest. The crowd on the latest wipe topped out 7 hours in.
What is the wipe schedule on [RU] FANRust RAID SIMULATOR 1.0?
There is no next wipe to predict on [RU] FANRust RAID SIMULATOR 1.0, because wipes come at irregular times. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 12 days 13 hours.
The rules
Which map does [RU] FANRust RAID SIMULATOR 1.0 run?
The procedural map on [RU] FANRust RAID SIMULATOR 1.0 measures 4,096 and comes from the game with seed 121315421. Matching size and seed produce the same map, so RustMaps can show it from this page. Custom Map is how the map name reads.
What are the rules and settings on [RU] FANRust RAID SIMULATOR 1.0?
No gather rate appears in the name of [RU] FANRust RAID SIMULATOR 1.0. A group holds at most 16 players. survival is the game mode, gather, build and raid, as standard. Fighting and raiding between players is allowed. It is a Modded listing: plugins or settings change how the game plays. The plugin count is Oxide. VAC, Valve's anti-cheat, is switched on.
Getting in
How do I join [RU] FANRust RAID SIMULATOR 1.0?
Enter client.connect 185.189.255.210:35100 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically. For more, see https://fanrust.ru.
