Live 48,663 players 11,668 servers online 118 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published ParaBellum Rust Х50\Max3\No Workbench Onlineright now
Celebrity profile

ParaBellum Rust Х50\Max3\No Workbench

Online 185.189.255.239:35600 checked 10m ago

trio weekly wipes vanillamoddedoxide
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Vital stats

Players now 0/ 100 slots 0% full steadyagainst this time yesterday
7-day average1peak 6
Rank#3,071top 14%
Region–no continent published · group trio
Last wipe5h agoweekly schedule
Next wipe7d 9hThu 5 Nov, 19:00 UTC FW
The rise

Players

AveragePeakWipe
0123410:0019:0004:0012:0022:0007:00Wiped Thu 29 Oct, 04:00 UTCWIPE

Hourly average and peak, UTC.

Behind the scenes

Server performance

Server fpsWipe
05010015020010:0019:0004:0012:0022:0007:00Wiped Thu 29 Oct, 04:00 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 14% of all ranked servers, and #230 of the trio servers (top 37%). Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence

7 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
3
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

Coming wipes

7d 9hThu 5 Nov, 19:00 UTCFW
13d 18hThu 12 Nov, 04:00 UTC
20d 18hThu 19 Nov, 04:00 UTC
27d 18hThu 26 Nov, 04:00 UTC
35d 9hThu 3 Dec, 19:00 UTCFW
41d 18hThu 10 Dec, 04:00 UTC

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 13 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 04:00 UTC5h ago – – running 0
Thu 22 Oct, 03:42 UTC7d ago 4 – – 0
Thu 15 Oct, 03:53 UTC14d ago 4 held half 7 days 1
Thu 8 Oct, 03:53 UTC21d ago 2 held half 7 days 0
Thu 1 Oct, 17:55 UTC FW27d ago 3 held half 6.4 days 0
Thu 24 Sep, 03:39 UTC35d ago 2 held half 7.6 days 0
Thu 17 Sep, 03:41 UTC42d ago 3 halved by day 4 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Lists and tags

Which Rust Pop Watch lists and filters include ParaBellum Rust Х50\Max3\No Workbench?

These are the Rust Pop Watch lists that include ParaBellum Rust Х50\Max3\No Workbench: European Rust servers, live, Modded Rust servers, live and Trio servers: who's hot, who's slipping. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last 24 hours.

What do the server tags on ParaBellum Rust Х50\Max3\No Workbench mean?

For the server browser, ParaBellum Rust Х50\Max3\No Workbench lists these tags: gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): Slots: 100; ts3 (Group limit): Each team is capped at 3; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): It's on game build 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^w (Weekly): Every week brings a wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.

The players

How does ParaBellum Rust Х50\Max3\No Workbench rank against other Rust servers?

The last seven days of player hours place ParaBellum Rust Х50\Max3\No Workbench at #3,071, in the top 14% of all ranked servers. It comes in at #230 among trio servers.

How many players are on ParaBellum Rust Х50\Max3\No Workbench right now?

0 players are on ParaBellum Rust Х50\Max3\No Workbench at the moment, out of 100 slots. Peak for the week was 6, against an average of 1 players. Look at 19:00 UTC: that was the busiest point of the last 48 hours, at 3 players on average.

Server details

Is ParaBellum Rust Х50\Max3\No Workbench online, and how reliable is it?

ParaBellum Rust Х50\Max3\No Workbench is live at the moment. About 3 hours ago is when it last restarted, judging by its uptime. Out of 168 hours in the last 7 full days, it was online for 167, a 99% uptime. The first time Rust Pop Watch saw it was 13 September 2026.

Does ParaBellum Rust Х50\Max3\No Workbench run smoothly?

Its server fps over the last 48 hours averaged 72, with 44 as the lowest. The world carried as many as 104,576 entities, including buildings and deployables. Up to 2,633 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Where is ParaBellum Rust Х50\Max3\No Workbench located?

No region tag comes from ParaBellum Rust Х50\Max3\No Workbench, but its name points to Europe. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 185.189.255.239:35600.

Which Rust version is ParaBellum Rust Х50\Max3\No Workbench on?

On Windows, ParaBellum Rust Х50\Max3\No Workbench runs Rust network protocol 2635 and build 168909. Steam updates your game so it matches the protocol needed to join.

Wipe days

What happens on ParaBellum Rust Х50\Max3\No Workbench when wipe day comes around?

Across its recent wipes, the busiest point averaged 3 players. The latest wipe's crowd was busiest 13 hours after it began. Its recent wipes kept the crowd above half the peak until the next one 100% of the time.

What is the wipe schedule on ParaBellum Rust Х50\Max3\No Workbench?

The wipe rhythm on ParaBellum Rust Х50\Max3\No Workbench is every Thursday at 04:00 UTC. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 5 hours is when the present world was made. Weekly is the wipe rhythm its tags set out.

The rules

Which map does ParaBellum Rust Х50\Max3\No Workbench run?

Generated by the game with seed 792503474, the map on ParaBellum Rust Х50\Max3\No Workbench is procedural and 4,000 in size. Matching size and seed produce the same map, so RustMaps can show it from this page.

What are the rules and settings on ParaBellum Rust Х50\Max3\No Workbench?

No gather rate appears in the name of ParaBellum Rust Х50\Max3\No Workbench. The cap on groups is 3 players (trio). survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins power it. Vanilla is what it calls itself: no changed rates, kits or rules: this is the game as Facepunch ships it. Anti-cheat is on: VAC, Valve's system.

How to join

How do I join ParaBellum Rust Х50\Max3\No Workbench?

Enter client.connect 185.189.255.239:35600 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically. For more, see https://m.vk.com/parabellum_rust.

Decoded

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^w,^v,gmvanilla,cs168909,ts3,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp100
Max players Slots: 100.
ts3
Group limit Each team is capped at 3.
v2635
Protocol The game protocol is 2635, so your client has to match it to join.
cs168909
Build It's on game build 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Wipe schedule

^w
Weekly Every week brings a wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is what it runs.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.