testing
Offline 185.189.255.249:35400 checked 29d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Tuesday 3 November, 11:31 UTC, in 4d 16h. Its weekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 29 Sep, 11:31 UTC30d ago | 1 | – | running | 1 |
| Sun 27 Sep, 07:47 UTC32d ago | 2 | held half | 2.2 days | 2 |
| Sat 26 Sep, 09:48 UTC33d ago | 2 | – | 0.9 days | 0 |
| Fri 25 Sep, 14:19 UTC34d ago | 2 | – | 0.8 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include testing?
These Rust Pop Watch lists include testing: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
What do the server tags on testing mean?
For the server browser, testing lists these tags: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): It has 50 slots; ts5 (Group limit): Teams cap at 5 players; v2633 (Protocol): You need the same game version to get in: protocol 2633; cs165217 (Build): It's on game build 165217; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank; ^w (Weekly): Every week brings a wipe; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Current players, queue and world age are in the tags too, displayed at the top of this page.
The players
How does testing rank against other Rust servers?
A seven-day player-hours placing of #16,773 puts testing in the top 70% of all ranked servers.
How many players are on testing right now?
testing went quiet 29 days 2 hours ago and is offline at the moment.
Server details
Is testing online, and how reliable is it?
Down at the moment: testing was last seen 29 days 2 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. Rust Pop Watch's first record of it is 20 September 2026.
Where is testing located?
There is no region from testing. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 185.189.255.249:35400.
Which Rust version is testing on?
On Windows, testing runs Rust network protocol 2633 and build 165217. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What happens on testing when wipe day comes around?
Across its recent wipes, the busiest point averaged 2 players. The crowd on the latest wipe topped out 1 hours in. Above half the peak until the next wipe: that happened in 100% of its recent wipes.
What is the wipe schedule on testing?
The prediction follows its tag, since too few of testing's wipes are on record to confirm the schedule. Tuesday 3 November at 11:31 UTC is the date its next wipe is due. 30 days 7 hours is when the present world was made. Weekly is the wipe rhythm its tags set out.
The rules
Which map does testing run?
The procedural map on testing measures 2,500 and comes from the game with seed 53296983. Look at it on RustMaps from this page: the same size and seed always make the same map.
What are the rules and settings on testing?
No gather rate appears in the name of testing. A group holds at most 5 players. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. It is a Modded listing: plugins or settings change how the game plays. The plugin count is Oxide. Anti-cheat is on: VAC, Valve's system.
Join up
How do I join testing?
The console method: start Rust, press F1, and type client.connect 185.189.255.249:35400. Launch Rust on this page is another way, opening Rust via Steam and connecting.