Live 42,593 players 11,656 servers online 102 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published Chill_Zone Onlineright now
Celebrity profile

Chill_Zone

Online 185.189.255.52:35400 checked 10m ago

monthly wipes moddedoxide
Get on the guest list

Vital stats

Players now 0/ 50 slots 0% full steadyagainst this time yesterday
7-day average0peak 1
Rank#7,460top 34%
Region–no continent published · group 10 max
No wipesresets5 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
The rise

Players

AveragePeak
00.250.50.75104:0013:0023:0008:0017:0002:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

020040060080004:0013:0023:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct28 Oct29 Oct30 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

New worlds

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 04:51 UTC3d ago – – – 0
Mon 26 Oct, 04:27 UTC3d ago – – – 0
Sun 25 Oct, 07:02 UTC4d ago – – – 0
Sun 25 Oct, 06:09 UTC4d ago – – – 0
Sat 24 Oct, 19:10 UTC5d ago – – – 1
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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Lists and tags

Which Rust Pop Watch lists and filters include Chill_Zone?

These are the Rust Pop Watch lists that include Chill_Zone: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

What do the server tags on Chill_Zone mean?

These are the tags Chill_Zone publishes for the browser: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): There are 50 slots; ts10 (Group limit): No team can exceed 10 players; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank; ^m (Monthly): Once a month it wipes, following Facepunch's force wipe; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue and world age are in the tags too, displayed at the top of this page.

The players

How does Chill_Zone rank against other Rust servers?

Player hours over the last week rank Chill_Zone at #7,460, within the top 34% of ranked servers.

How many players are on Chill_Zone right now?

Chill_Zone is holding 0 players, with 50 slots in total. Averaging 0 players across seven days, it topped out at 1. Look at 17:00 UTC: that was the busiest point of the last 48 hours, at 1 players on average.

Server details

Is Chill_Zone online, and how reliable is it?

As of now, Chill_Zone is online. Based on the uptime it reports, the last restart was about 3 days 9 hours ago. The last 5 full days saw uptime of 92%, with 111 out of 120 hours online. Rust Pop Watch's first record of it is 24 October 2026.

Does Chill_Zone run smoothly?

Its server fps over the last 48 hours averaged 458, with 347 as the lowest. Entities reached a maximum of 27,807: buildings, deployables and everything else. Memory use peaked at 2,559 MB. Players feel lag when fps drops and the entity count climbs.

Where is Chill_Zone located?

No region is published by Chill_Zone. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 185.189.255.52:35400.

Which Rust version is Chill_Zone on?

On Windows, Chill_Zone runs Rust network protocol 2635 and build 168909. Joining requires your game to match the protocol, which Steam updates for you.

Wipe times

What is the wipe schedule on Chill_Zone?

None of the resets on Chill_Zone counts as a wipe, because a new world is made every few hours and no wipe schedule is kept.

Map and rules

Which map does Chill_Zone run?

Generated by the game with seed 187665451, the map on Chill_Zone is procedural and 2,500 in size. Look at it on RustMaps from this page: the same size and seed always make the same map.

What are the rules and settings on Chill_Zone?

The name of Chill_Zone says nothing about gather rate. A group holds at most 10 players. It runs survival, the usual game of gathering, building and raiding. Players can raid and fight one another. The server browser files it under Modded, where plugins or settings change the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is switched on.

Join up

How do I join Chill_Zone?

Enter client.connect 185.189.255.52:35400 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.

Decoded

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,gmvanilla,cs168909,ts10,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players There are 50 slots.
ts10
Group limit No team can exceed 10 players.
v2635
Protocol To join, your game must be on the same protocol version: 2635.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code Region code left blank.

Wipe schedule

^m
Monthly Once a month it wipes, following Facepunch's force wipe.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is what it runs.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.