whyfry1zen
Offline 185.253.183.161:28015 checked 1d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 51% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include whyfry1zen?
You'll find whyfry1zen on the following Rust Pop Watch lists: Community servers, by the numbers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on whyfry1zen mean?
The game's server browser picks up these tags from whyfry1zen: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp2 (Max players): Slots: 2; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed. Current players, queue and world age are in the tags too, displayed at the top of this page.
Player counts
How does whyfry1zen rank against other Rust servers?
The last seven days of player hours place whyfry1zen at #11,453, in the top 51% of all ranked servers.
How many players are on whyfry1zen right now?
The last sighting of whyfry1zen was 47 hours ago, and it is offline now. Peak for the week was 1, against an average of 1 players. The busiest stretch of the last 48 hours came at 16:00 UTC, averaging 0 players.
About the server
Is whyfry1zen online, and how reliable is it?
whyfry1zen shows as offline, last spotted 47 hours ago. Over the last 1 full day it was up 0% of the time, 0 of 24 hours. The first time Rust Pop Watch saw it was 26 October 2026.
Where is whyfry1zen located?
There is no region from whyfry1zen. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 185.253.183.161:28015.
Which Rust version is whyfry1zen on?
Rust network protocol 2635 and build 168909 is the version whyfry1zen runs on Windows. Joining requires your game to match the protocol, which Steam updates for you.
Wipe days
What is the wipe schedule on whyfry1zen?
whyfry1zen's rhythm stays hidden while so few of its wipes are on record. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 8 days 20 hours.
Rules and settings
Which map does whyfry1zen run?
A procedural map is what whyfry1zen runs, generated by the game.
What are the rules and settings on whyfry1zen?
No gather rate appears in the name of whyfry1zen. The group limit is 8 players, the game's default. It runs survival, the usual game of gathering, building and raiding. Players can raid and fight one another. It appears under Community in the browser. Anti-cheat is on: VAC, Valve's system.
Join up
How do I join whyfry1zen?
Enter client.connect 185.253.183.161:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.