ICE Map Forge local verification
Offline 185.53.90.32:38400 checked 10d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include ICE Map Forge local verification?
You'll find ICE Map Forge local verification on the following Rust Pop Watch lists: Community servers, by the numbers. These are the filters that list it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on ICE Map Forge local verification mean?
The game's server browser picks up these tags from ICE Map Forge local verification: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp0 (Max players): Slots: 0; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs167781 (Build): It's on game build 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank. Current players, queue and world age are in the tags too, displayed at the top of this page.
Population
How does ICE Map Forge local verification rank against other Rust servers?
A seven-day player-hours placing of #15,324 puts ICE Map Forge local verification in the top 70% of all ranked servers.
How many players are on ICE Map Forge local verification right now?
Offline now, ICE Map Forge local verification was last spotted 10 days 6 hours ago.
About the server
Is ICE Map Forge local verification online, and how reliable is it?
ICE Map Forge local verification shows as offline, last spotted 10 days 6 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. Rust Pop Watch's first record of it is 18 October 2026.
Where is ICE Map Forge local verification located?
There is no region from ICE Map Forge local verification. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 185.53.90.32:38400.
Which Rust version is ICE Map Forge local verification on?
Rust network protocol 2634 and build 167781 is the version ICE Map Forge local verification runs on Windows. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What is the wipe schedule on ICE Map Forge local verification?
Too few wipes are on record for ICE Map Forge local verification to reveal its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. The world it is running now dates from 10 days 6 hours.
Rules and settings
What are the rules and settings on ICE Map Forge local verification?
No gather rate appears in the name of ICE Map Forge local verification. Eight players per group: that is the game's default. survival is the game mode, the usual game of gathering, building and raiding. Raids and PvP are both on the table. The server browser lists it under Community. The VAC anti-cheat from Valve is on.
Join up
How do I join ICE Map Forge local verification?
The console method: start Rust, press F1, and type client.connect 185.53.90.32:38400. Launch Rust on this page is another way, opening Rust via Steam and connecting.