RustMultitool Test
Offline 185.72.11.119:28015 checked 38d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include RustMultitool Test?
These Rust Pop Watch lists include RustMultitool Test: Community servers, by the numbers. These are the filters that list it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on RustMultitool Test mean?
These are the tags RustMultitool Test publishes for the browser: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp4 (Max players): It has 4 slots; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): To join, your game must be on the same protocol version: 2633; cs164530 (Build): It's on game build 164530; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does RustMultitool Test rank against other Rust servers?
A seven-day player-hours placing of #15,412 puts RustMultitool Test in the top – of all ranked servers.
How many players are on RustMultitool Test right now?
The last sighting of RustMultitool Test was 38 days 8 hours ago, and it is offline now.
Server details
Is RustMultitool Test online, and how reliable is it?
Down at the moment: RustMultitool Test was last seen 38 days 8 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. Rust Pop Watch's first record of it is 19 September 2026.
Where is RustMultitool Test located?
There is no region from RustMultitool Test. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 185.72.11.119:28015.
Which Rust version is RustMultitool Test on?
Rust network protocol 2633 and build 164530 is the version RustMultitool Test runs on Windows. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What is the wipe schedule on RustMultitool Test?
RustMultitool Test's rhythm stays hidden while so few of its wipes are on record. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. Its current world has been live for 38 days 9 hours.
The rules
Which map does RustMultitool Test run?
A procedural map is what RustMultitool Test runs, generated by the game.
What are the rules and settings on RustMultitool Test?
The name of RustMultitool Test says nothing about gather rate. Groups go up to 8 players, which is the default. gather, build and raid, as standard: that is the survival mode. Fighting and raiding between players is allowed. Community is its listing in the server browser. Anti-cheat is on: VAC, Valve's system.
How to join
How do I join RustMultitool Test?
The console method: start Rust, press F1, and type client.connect 185.72.11.119:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.