My Local Test Server
Offline 185.92.138.184:28015 checked 23d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include My Local Test Server?
These Rust Pop Watch lists include My Local Test Server: Community servers, by the numbers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on My Local Test Server mean?
The game's server browser picks up these tags from My Local Test Server: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp10 (Max players): It has 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs166652 (Build): It's on game build 166652; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set. Current players, queue and world age are in the tags too, displayed at the top of this page.
Player counts
How does My Local Test Server rank against other Rust servers?
A seven-day player-hours placing of #14,631 puts My Local Test Server in the top 65% of all ranked servers.
How many players are on My Local Test Server right now?
Offline now, My Local Test Server was last spotted 23 days 22 hours ago.
Server details
Is My Local Test Server online, and how reliable is it?
Down at the moment: My Local Test Server was last seen 23 days 22 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. The first time Rust Pop Watch saw it was 5 October 2026.
Where is My Local Test Server located?
No region is published by My Local Test Server. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 185.92.138.184:28015.
Which Rust version is My Local Test Server on?
Rust network protocol 2634 and build 166652 is the version My Local Test Server runs on Windows. To join, your game must be on the same protocol; Steam handles the update.
The wipe schedule
What is the wipe schedule on My Local Test Server?
My Local Test Server's rhythm stays hidden while so few of its wipes are on record. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. 24 days is when the present world was made.
The rules
Which map does My Local Test Server run?
A procedural map is what My Local Test Server runs, generated by the game.
What are the rules and settings on My Local Test Server?
No gather rate appears in the name of My Local Test Server. Groups go up to 8 players, which is the default. survival is the game mode, gather, build and raid, as standard. Fighting and raiding between players is allowed. Community is its listing in the server browser. VAC, Valve's anti-cheat, is switched on.
How to join
How do I join My Local Test Server?
The console method: start Rust, press F1, and type client.connect 185.92.138.184:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.