WindowsGSM - Server #1
Offline 186.251.19.28:28015 checked 44d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include WindowsGSM - Server #1?
These are the Rust Pop Watch lists that include WindowsGSM - Server #1: Community servers, by the numbers. These are the filters that list it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on WindowsGSM - Server #1 mean?
For the server browser, WindowsGSM - Server #1 lists these tags: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp50 (Max players): There are 50 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The game protocol is 2633, so your client has to match it to join; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region is listed. Current players, queue and world age are in the tags too, displayed at the top of this page.
The players
How does WindowsGSM - Server #1 rank against other Rust servers?
Player hours over the last week rank WindowsGSM - Server #1 at #13,781, within the top – of ranked servers.
How many players are on WindowsGSM - Server #1 right now?
WindowsGSM - Server #1 went quiet 44 days 16 hours ago and is offline at the moment.
About the server
Is WindowsGSM - Server #1 online, and how reliable is it?
WindowsGSM - Server #1 shows as offline, last spotted 44 days 16 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. Rust Pop Watch's first record of it is 14 September 2026.
Where is WindowsGSM - Server #1 located?
No region is published by WindowsGSM - Server #1. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 186.251.19.28:28015.
Which Rust version is WindowsGSM - Server #1 on?
Rust network protocol 2633 and build 163794 is the version WindowsGSM - Server #1 runs on Windows. Steam updates your game so it matches the protocol needed to join.
Wipe days
What is the wipe schedule on WindowsGSM - Server #1?
The record of WindowsGSM - Server #1's wipes is still too thin to show its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. 44 days 16 hours is when the present world was made.
Rules and settings
Which map does WindowsGSM - Server #1 run?
A procedural map is what WindowsGSM - Server #1 runs, generated by the game.
What are the rules and settings on WindowsGSM - Server #1?
No gather rate appears in the name of WindowsGSM - Server #1. Eight players per group: that is the game's default. It runs survival, gather, build and raid, as standard. Raids and PvP are both on the table. The server browser lists it under Community. VAC, Valve's anti-cheat, is switched on.
Join up
How do I join WindowsGSM - Server #1?
Enter client.connect 186.251.19.28:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.