Rust LAN 2P
Offline 186.58.45.210:28015 checked 45d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Rust LAN 2P?
These Rust Pop Watch lists include Rust LAN 2P: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Carbon ^y; Group limit: Quad.
What do the server tags on Rust LAN 2P mean?
For the server browser, Rust LAN 2P lists these tags: gmsoftcore (Game mode): An easier ruleset, softcore; mp2 (Max players): There are 2 slots; ts4 (Group limit): No team can exceed 4 players; v2633 (Protocol): You need the same game version to get in: protocol 2633; cs163207 (Build): Game build: 163207; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): Carbon, a plugin framework, is what it runs. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
The players
How many players are on Rust LAN 2P right now?
The last sighting of Rust LAN 2P was 45 days 16 hours ago, and it is offline now.
Server details
Is Rust LAN 2P online, and how reliable is it?
Rust LAN 2P shows as offline, last spotted 45 days 16 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. The first time Rust Pop Watch saw it was 13 September 2026.
Where is Rust LAN 2P located?
There is no region from Rust LAN 2P. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 186.58.45.210:28015.
Which Rust version is Rust LAN 2P on?
On Linux, Rust LAN 2P runs Rust network protocol 2633 and build 163207. To join, your game must be on the same protocol; Steam handles the update.
The wipe schedule
What is the wipe schedule on Rust LAN 2P?
Rust LAN 2P's rhythm stays hidden while so few of its wipes are on record. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. Its current world has been live for 53 days 17 hours.
Rules and settings
Which map does Rust LAN 2P run?
Rust LAN 2P uses a procedural map, which the game generates.
What are the rules and settings on Rust LAN 2P?
Nothing in the name tells you the gather rate on Rust LAN 2P. The cap on groups is 4 players (quad). Facepunch's easier setting, with part of your loot kept: that is the softcore mode. Raids and PvP are both on the table. The server browser files it under Modded, where plugins or settings change the game. Carbon plugins are running on it. The VAC anti-cheat from Valve is on.
Join up
How do I join Rust LAN 2P?
The console method: start Rust, press F1, and type client.connect 186.58.45.210:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.