Aussie PvE | Modded | AU/OCE
Offline 187.14.93.92:28115 checked 27d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 21:25 UTC FW27d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Aussie PvE | Modded | AU/OCE?
You'll find Aussie PvE | Modded | AU/OCE on the following Rust Pop Watch lists: Oceania Rust servers, live and Modded Rust servers, live. These filters bring it up on the server list: Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Aussie PvE | Modded | AU/OCE mean?
The game's server browser picks up these tags from Aussie PvE | Modded | AU/OCE: gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): It has 100 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs166494 (Build): The game build is 166494; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does Aussie PvE | Modded | AU/OCE rank against other Rust servers?
A seven-day player-hours placing of #16,019 puts Aussie PvE | Modded | AU/OCE in the top 69% of all ranked servers.
How many players are on Aussie PvE | Modded | AU/OCE right now?
The last sighting of Aussie PvE | Modded | AU/OCE was 27 days 4 hours ago, and it is offline now.
About the server
Is Aussie PvE | Modded | AU/OCE online, and how reliable is it?
Aussie PvE | Modded | AU/OCE shows as offline, last spotted 27 days 4 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. The first time Rust Pop Watch saw it was 30 September 2026.
Where is Aussie PvE | Modded | AU/OCE located?
Its name points to Oceania, although Aussie PvE | Modded | AU/OCE publishes no region tag. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 187.14.93.92:28115.
Which Rust version is Aussie PvE | Modded | AU/OCE on?
On Windows, Aussie PvE | Modded | AU/OCE runs Rust network protocol 2634 and build 166494. Joining requires your game to match the protocol, which Steam updates for you.
Wipe times
What happens on Aussie PvE | Modded | AU/OCE when wipe day comes around?
Recent wipes averaged a peak of 0 players at their busiest. The latest wipe's crowd was busiest 0 hours after it began.
What is the wipe schedule on Aussie PvE | Modded | AU/OCE?
Once a month is the whole wipe story for Aussie PvE | Modded | AU/OCE, tied to the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its current world has been live for 27 days 4 hours.
The rules
Which map does Aussie PvE | Modded | AU/OCE run?
A procedural map is what Aussie PvE | Modded | AU/OCE runs, generated by the game.
What are the rules and settings on Aussie PvE | Modded | AU/OCE?
Nothing in the name tells you the gather rate on Aussie PvE | Modded | AU/OCE. Eight players per group: that is the game's default. survival is the game mode, gather, build and raid, as standard. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins power it. VAC, Valve's anti-cheat, is switched on.
Getting in
How do I join Aussie PvE | Modded | AU/OCE?
Enter client.connect 187.14.93.92:28115 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.