Test Server Creative
Offline 187.15.104.80:28018 checked 27d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 53% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Test Server Creative?
These are the Rust Pop Watch lists that include Test Server Creative: Modded Rust servers, live, Build and creative servers, live and Rust creative servers, watched. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Test Server Creative mean?
The game's server browser picks up these tags from Test Server Creative: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp3 (Max players): It has 3 slots; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): You need the same game version to get in: protocol 2633; cs162929 (Build): The game build is 162929; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does Test Server Creative rank against other Rust servers?
A seven-day player-hours placing of #12,328 puts Test Server Creative in the top 53% of all ranked servers.
How many players are on Test Server Creative right now?
Test Server Creative went quiet 27 days 9 hours ago and is offline at the moment.
Server details
Is Test Server Creative online, and how reliable is it?
Down at the moment: Test Server Creative was last seen 27 days 9 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. It came to Rust Pop Watch's attention on 1 October 2026.
Where is Test Server Creative located?
There is no region from Test Server Creative. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 187.15.104.80:28018.
Which Rust version is Test Server Creative on?
Rust network protocol 2633 and build 162929 is the version Test Server Creative runs on Windows. Steam updates your game so it matches the protocol needed to join.
Wipe days
What is the wipe schedule on Test Server Creative?
Too few wipes are on record for Test Server Creative to reveal its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. Its current world has been live for 27 days 11 hours.
Rules and settings
What are the rules and settings on Test Server Creative?
The name of Test Server Creative says nothing about gather rate. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid, as standard. Players can raid and fight one another. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins power it. Anti-cheat is on: VAC, Valve's system.
Getting in
How do I join Test Server Creative?
The console method: start Rust, press F1, and type client.connect 187.15.104.80:28018. Launch Rust on this page is another way, opening Rust via Steam and connecting.