Live 78,222 players 11,801 servers online 109 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published Builder's Paradise - Production Support (prod-clone) Off dutyoffline
Celebrity profile

Builder's Paradise - Production Support (prod-clone)

Offline 187.15.153.103:28515 checked 22d ago

moddedcarbonpve
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Vital stats

Players now 0/ 10 slots 0% full
7-day average0peak –
Rank#15,303top 68%
Region–no continent published · group 8, the default
Last wipe25d agono schedule published
Next wipe–no wipe seen yet
The rise

Players

No hourly history yet.

Hourly average and peak, UTC.

Behind the scenes

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct6 Oct8 Oct9 Oct11 Oct12 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

You might also like

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Server tags

Which Rust Pop Watch lists and filters include Builder's Paradise - Production Support (prod-clone)?

These are the Rust Pop Watch lists that include Builder's Paradise - Production Support (prod-clone): Modded Rust servers, live, Build and creative servers, live, Rust creative servers, watched and Rust PvE servers, ranked by who's hot. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on Builder's Paradise - Production Support (prod-clone) mean?

These are the tags Builder's Paradise - Production Support (prod-clone) publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank; ^p (PvE): The danger is the world, not other players: no PvP here; ^c (Creative): No gathering needed: sandbox building, build whatever you like; ^k (Build server): Base-building practice and design; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): A plugin framework called Carbon is running here. The tags also carry its current players, queue and world creation time, all shown at the top of this page.

Population

How does Builder's Paradise - Production Support (prod-clone) rank against other Rust servers?

A seven-day player-hours placing of #15,303 puts Builder's Paradise - Production Support (prod-clone) in the top 68% of all ranked servers.

How many players are on Builder's Paradise - Production Support (prod-clone) right now?

Offline now, Builder's Paradise - Production Support (prod-clone) was last spotted 22 days 21 hours ago.

Server details

Is Builder's Paradise - Production Support (prod-clone) online, and how reliable is it?

Down at the moment: Builder's Paradise - Production Support (prod-clone) was last seen 22 days 21 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. Rust Pop Watch's first record of it is 5 October 2026.

Where is Builder's Paradise - Production Support (prod-clone) located?

No region is published by Builder's Paradise - Production Support (prod-clone). Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 187.15.153.103:28515.

Which Rust version is Builder's Paradise - Production Support (prod-clone) on?

Rust network protocol 2634 and build 166652 is the version Builder's Paradise - Production Support (prod-clone) runs on Windows. To join, your game must be on the same protocol; Steam handles the update.

The wipe schedule

What is the wipe schedule on Builder's Paradise - Production Support (prod-clone)?

Too few wipes are on record for Builder's Paradise - Production Support (prod-clone) to reveal its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. 25 days 4 hours is when the present world was made.

The rules

What are the rules and settings on Builder's Paradise - Production Support (prod-clone)?

The name of Builder's Paradise - Production Support (prod-clone) says nothing about gather rate. Eight players per group: that is the game's default. build & creative is the game mode, build freely in a sandbox, no gathering. The server browser files it under Modded, where plugins or settings change the game. Carbon plugins are running on it. VAC, Valve's anti-cheat, is switched on.

Getting in

How do I join Builder's Paradise - Production Support (prod-clone)?

Enter client.connect 187.15.153.103:28515 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.

Decoded

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^z,^y,^p,^c,^k,gmrust,cs166652,ts8

Game

gmrust
Game mode Plain vanilla Rust survival, nothing bolted on.
mp10
Max players Slots: 10.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The game protocol is 2634, so your client has to match it to join.
cs166652
Build Game build: 166652.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code Region code left blank.

Gameplay

^p
PvE The danger is the world, not other players: no PvP here.
^c
Creative No gathering needed: sandbox building, build whatever you like.
^k
Build server Base-building practice and design.

Mods and access

^z
Modded The game is changed by plugins or settings, hence the Modded listing.
^y
Carbon A plugin framework called Carbon is running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.