Builder's Paradise - Production Support (prod-clone)
Offline 187.15.153.103:28515 checked 22d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Builder's Paradise - Production Support (prod-clone)?
These are the Rust Pop Watch lists that include Builder's Paradise - Production Support (prod-clone): Modded Rust servers, live, Build and creative servers, live, Rust creative servers, watched and Rust PvE servers, ranked by who's hot. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on Builder's Paradise - Production Support (prod-clone) mean?
These are the tags Builder's Paradise - Production Support (prod-clone) publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank; ^p (PvE): The danger is the world, not other players: no PvP here; ^c (Creative): No gathering needed: sandbox building, build whatever you like; ^k (Build server): Base-building practice and design; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): A plugin framework called Carbon is running here. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Population
How does Builder's Paradise - Production Support (prod-clone) rank against other Rust servers?
A seven-day player-hours placing of #15,303 puts Builder's Paradise - Production Support (prod-clone) in the top 68% of all ranked servers.
How many players are on Builder's Paradise - Production Support (prod-clone) right now?
Offline now, Builder's Paradise - Production Support (prod-clone) was last spotted 22 days 21 hours ago.
Server details
Is Builder's Paradise - Production Support (prod-clone) online, and how reliable is it?
Down at the moment: Builder's Paradise - Production Support (prod-clone) was last seen 22 days 21 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. Rust Pop Watch's first record of it is 5 October 2026.
Where is Builder's Paradise - Production Support (prod-clone) located?
No region is published by Builder's Paradise - Production Support (prod-clone). Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 187.15.153.103:28515.
Which Rust version is Builder's Paradise - Production Support (prod-clone) on?
Rust network protocol 2634 and build 166652 is the version Builder's Paradise - Production Support (prod-clone) runs on Windows. To join, your game must be on the same protocol; Steam handles the update.
The wipe schedule
What is the wipe schedule on Builder's Paradise - Production Support (prod-clone)?
Too few wipes are on record for Builder's Paradise - Production Support (prod-clone) to reveal its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. 25 days 4 hours is when the present world was made.
The rules
What are the rules and settings on Builder's Paradise - Production Support (prod-clone)?
The name of Builder's Paradise - Production Support (prod-clone) says nothing about gather rate. Eight players per group: that is the game's default. build & creative is the game mode, build freely in a sandbox, no gathering. The server browser files it under Modded, where plugins or settings change the game. Carbon plugins are running on it. VAC, Valve's anti-cheat, is switched on.
Getting in
How do I join Builder's Paradise - Production Support (prod-clone)?
Enter client.connect 187.15.153.103:28515 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.