TroubleChute
Offline 187.15.174.28:28015 checked 19d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include TroubleChute?
These Rust Pop Watch lists include TroubleChute: Community servers, by the numbers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on TroubleChute mean?
For the server browser, TroubleChute lists these tags: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): Slots: 10; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set. Current players, queue and world age are in the tags too, displayed at the top of this page.
Player counts
How does TroubleChute rank against other Rust servers?
A seven-day player-hours placing of #15,836 puts TroubleChute in the top 72% of all ranked servers.
How many players are on TroubleChute right now?
The last sighting of TroubleChute was 19 days 6 hours ago, and it is offline now.
Server facts
Is TroubleChute online, and how reliable is it?
TroubleChute shows as offline, last spotted 19 days 6 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. It came to Rust Pop Watch's attention on 9 October 2026.
Where is TroubleChute located?
There is no region from TroubleChute. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 187.15.174.28:28015.
Which Rust version is TroubleChute on?
Rust network protocol 2634 and build 167398 is the version TroubleChute runs on Windows. Steam updates your game so it matches the protocol needed to join.
Wipe days
What is the wipe schedule on TroubleChute?
Too few wipes are on record for TroubleChute to reveal its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. 19 days 6 hours is when the present world was made.
Map and rules
Which map does TroubleChute run?
The map on TroubleChute is procedural, made by the game.
What are the rules and settings on TroubleChute?
Nothing in the name tells you the gather rate on TroubleChute. The group limit is 8 players, the game's default. It runs survival, gather, build and raid, as standard. Fighting and raiding between players is allowed. It appears under Community in the browser. VAC, Valve's anti-cheat, is switched on.
Join up
How do I join TroubleChute?
Enter client.connect 187.15.174.28:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.