Name of Server as Shown on the Client Server List
Offline 187.15.80.77:28015 checked 5d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 49% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Name of Server as Shown on the Client Server List?
These are the Rust Pop Watch lists that include Name of Server as Shown on the Client Server List: Community servers, by the numbers. These are the filters that list it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Name of Server as Shown on the Client Server List mean?
The game's server browser picks up these tags from Name of Server as Shown on the Client Server List: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp10 (Max players): There are 10 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does Name of Server as Shown on the Client Server List rank against other Rust servers?
A seven-day player-hours placing of #10,925 puts Name of Server as Shown on the Client Server List in the top 49% of all ranked servers.
How many players are on Name of Server as Shown on the Client Server List right now?
The last sighting of Name of Server as Shown on the Client Server List was 5 days ago, and it is offline now. Peak for the week was 1, against an average of 0 players.
About the server
Is Name of Server as Shown on the Client Server List online, and how reliable is it?
Down at the moment: Name of Server as Shown on the Client Server List was last seen 5 days ago. It was up 4% of the time over the last 5 full days, 5 of 120 hours in total. It came to Rust Pop Watch's attention on 22 October 2026.
Where is Name of Server as Shown on the Client Server List located?
There is no region from Name of Server as Shown on the Client Server List. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 187.15.80.77:28015.
Which Rust version is Name of Server as Shown on the Client Server List on?
Rust network protocol 2635 and build 168909 is the version Name of Server as Shown on the Client Server List runs on Windows. Joining requires your game to match the protocol, which Steam updates for you.
Wipe days
What is the wipe schedule on Name of Server as Shown on the Client Server List?
The record of Name of Server as Shown on the Client Server List's wipes is still too thin to show its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. Its current world has been live for 7 days 8 hours.
The rules
Which map does Name of Server as Shown on the Client Server List run?
Name of Server as Shown on the Client Server List uses a procedural map, which the game generates.
What are the rules and settings on Name of Server as Shown on the Client Server List?
Nothing in the name tells you the gather rate on Name of Server as Shown on the Client Server List. Eight players per group: that is the game's default. survival is the game mode, gather, build and raid, as standard. Fighting and raiding between players is allowed. It appears under Community in the browser. VAC, Valve's anti-cheat, is switched on.
Getting in
How do I join Name of Server as Shown on the Client Server List?
Enter client.connect 187.15.80.77:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.