Defcon_Server
Offline 187.170.251.198:28015 checked 24d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 13:52 UTC25d ago | 1 | – | running | 0 |
| Mon 28 Sep, 01:19 UTC31d ago | 1 | – | 5.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Defcon_Server?
You'll find Defcon_Server on the following Rust Pop Watch lists: Community servers, by the numbers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Defcon_Server mean?
The game's server browser picks up these tags from Defcon_Server: gmvanilla (Game mode): Survival in vanilla form; mp3 (Max players): Slots: 3; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
The players
How does Defcon_Server rank against other Rust servers?
A seven-day player-hours placing of #14,431 puts Defcon_Server in the top 64% of all ranked servers.
How many players are on Defcon_Server right now?
Defcon_Server went quiet 24 days 10 hours ago and is offline at the moment.
Server details
Is Defcon_Server online, and how reliable is it?
Defcon_Server shows as offline, last spotted 24 days 10 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. It came to Rust Pop Watch's attention on 27 September 2026.
Where is Defcon_Server located?
There is no region from Defcon_Server. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 187.170.251.198:28015.
Which Rust version is Defcon_Server on?
On Windows, Defcon_Server runs Rust network protocol 2634 and build 166652. To join, your game must be on the same protocol; Steam handles the update.
The wipe schedule
What happens on Defcon_Server when wipe day comes around?
Across its recent wipes, the busiest point averaged 1 players. The latest wipe's crowd was busiest 1 hours after it began.
What is the wipe schedule on Defcon_Server?
Defcon_Server's rhythm stays hidden while so few of its wipes are on record. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. Its current world has been live for 25 days 22 hours.
Map and rules
Which map does Defcon_Server run?
Defcon_Server uses a procedural map, which the game generates.
What are the rules and settings on Defcon_Server?
Nothing in the name tells you the gather rate on Defcon_Server. Groups go up to 8 players, which is the default. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. Community is its listing in the server browser. Anti-cheat is off: VAC, Valve's system.
Join up
How do I join Defcon_Server?
Enter client.connect 187.170.251.198:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.