Rust Privado [Tailscale]
Offline 187.190.91.183:28015 checked 38d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Rust Privado [Tailscale]?
You'll find Rust Privado [Tailscale] on the following Rust Pop Watch lists: Community servers, by the numbers. These are the filters that list it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Rust Privado [Tailscale] mean?
The game's server browser picks up these tags from Rust Privado [Tailscale]: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp10 (Max players): There are 10 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2633 (Protocol): To join, your game must be on the same protocol version: 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
The players
How does Rust Privado [Tailscale] rank against other Rust servers?
Player hours over the last week rank Rust Privado [Tailscale] at #15,405, within the top – of ranked servers.
How many players are on Rust Privado [Tailscale] right now?
The last sighting of Rust Privado [Tailscale] was 38 days 22 hours ago, and it is offline now.
Server details
Is Rust Privado [Tailscale] online, and how reliable is it?
Rust Privado [Tailscale] shows as offline, last spotted 38 days 22 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. Rust Pop Watch's first record of it is 19 September 2026.
Where is Rust Privado [Tailscale] located?
No region is published by Rust Privado [Tailscale]. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 187.190.91.183:28015.
Which Rust version is Rust Privado [Tailscale] on?
Rust network protocol 2633 and build 164530 is the version Rust Privado [Tailscale] runs on Windows. Joining requires your game to match the protocol, which Steam updates for you.
Wipe days
What is the wipe schedule on Rust Privado [Tailscale]?
Too few wipes are on record for Rust Privado [Tailscale] to reveal its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. 39 days 16 hours is when the present world was made.
The rules
Which map does Rust Privado [Tailscale] run?
Rust Privado [Tailscale] uses a procedural map, which the game generates.
What are the rules and settings on Rust Privado [Tailscale]?
No gather rate appears in the name of Rust Privado [Tailscale]. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid, as standard. Raids and PvP are both on the table. Community is its listing in the server browser. Anti-cheat is off: VAC, Valve's system.
Getting in
How do I join Rust Privado [Tailscale]?
The console method: start Rust, press F1, and type client.connect 187.190.91.183:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.