RustMate export
Offline 188.130.159.7:28300 checked 5d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 17:59 UTC5d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include RustMate export?
These Rust Pop Watch lists include RustMate export: Community servers, by the numbers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on RustMate export mean?
These are the tags RustMate export publishes for the browser: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp1 (Max players): Slots: 1; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs167781 (Build): It's on game build 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does RustMate export rank against other Rust servers?
Player hours over the last week rank RustMate export at #15,341, within the top 69% of ranked servers.
How many players are on RustMate export right now?
Offline now, RustMate export was last spotted 5 days 11 hours ago. Across the past week it drew an average of 0 players.
Server details
Is RustMate export online, and how reliable is it?
RustMate export shows as offline, last spotted 5 days 11 hours ago. Out of 120 hours in the last 5 full days, it was online for 0, a 0% uptime. It came to Rust Pop Watch's attention on 23 October 2026.
Where is RustMate export located?
There is no region from RustMate export. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 188.130.159.7:28300.
Which Rust version is RustMate export on?
On Windows, RustMate export runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam handles the update.
The wipe schedule
What happens on RustMate export when wipe day comes around?
Recent wipes averaged a peak of 0 players at their busiest. The latest wipe's crowd was busiest 0 hours after it began.
What is the wipe schedule on RustMate export?
Too few wipes are on record for RustMate export to reveal its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. 5 days 11 hours is when the present world was made.
Rules and settings
What are the rules and settings on RustMate export?
Nothing in the name tells you the gather rate on RustMate export. The group limit is 8 players, the game's default. the usual game of gathering, building and raiding: that is the survival mode. Players can raid and fight one another. It appears under Community in the browser. The VAC anti-cheat from Valve is on.
Join up
How do I join RustMate export?
Enter client.connect 188.130.159.7:28300 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.