Test
Offline 188.138.209.216:28015 checked 10d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Test?
These are the Rust Pop Watch lists that include Test: Community servers, by the numbers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Last wipe: In the last 2 weeks.
What do the server tags on Test mean?
For the server browser, Test lists these tags: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp1 (Max players): There are 1 slots; v2556 (Protocol): To join, your game must be on the same protocol version: 2556; cs104071 (Build): Game build: 104071; ptrak (Networking): The network layer is RakNet, which is the game's standard; $rpol (Region code): Coded to region pol. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Population
How does Test rank against other Rust servers?
A seven-day player-hours placing of #15,248 puts Test in the top 69% of all ranked servers.
How many players are on Test right now?
Test went quiet 10 days 13 hours ago and is offline at the moment.
Server details
Is Test online, and how reliable is it?
The server Test is not online now; 10 days 13 hours have passed since it was last seen. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. Rust Pop Watch's first record of it is 18 October 2026.
Where is Test located?
No region is published by Test; its region code is pol. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 188.138.209.216:28015.
Which Rust version is Test on?
Rust network protocol 2556 and build 104071 is the version Test runs on Windows. Steam updates your game so it matches the protocol needed to join.
The wipe schedule
What is the wipe schedule on Test?
The record of Test's wipes is still too thin to show its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. Its current world has been live for 10 days 18 hours.
The rules
Which map does Test run?
A procedural map is what Test runs, generated by the game.
What are the rules and settings on Test?
The name of Test says nothing about gather rate. The group limit goes unpublished. survival is the game mode, gather, build and raid, as standard. Raids and PvP are both on the table. Community is its listing in the server browser. VAC, Valve's anti-cheat, is switched on.
How to join
How do I join Test?
Enter client.connect 188.138.209.216:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.