your_server_name
Offline 188.162.229.110:28015 checked 26d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include your_server_name?
These Rust Pop Watch lists include your_server_name: Community servers, by the numbers. These are the filters that list it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on your_server_name mean?
The game's server browser picks up these tags from your_server_name: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp5 (Max players): Slots: 5; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs166586 (Build): It's on game build 166586; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Player counts
How does your_server_name rank against other Rust servers?
A seven-day player-hours placing of #13,797 puts your_server_name in the top 60% of all ranked servers.
How many players are on your_server_name right now?
The last sighting of your_server_name was 26 days 9 hours ago, and it is offline now.
About the server
Is your_server_name online, and how reliable is it?
The server your_server_name is not online now; 26 days 9 hours have passed since it was last seen. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. Rust Pop Watch's first record of it is 2 October 2026.
Where is your_server_name located?
There is no region from your_server_name. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 188.162.229.110:28015.
Which Rust version is your_server_name on?
On Windows, your_server_name runs Rust network protocol 2634 and build 166586. To join, your game must be on the same protocol; Steam handles the update.
The wipe schedule
What is the wipe schedule on your_server_name?
your_server_name's rhythm stays hidden while so few of its wipes are on record. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. The world it is running now dates from 26 days 17 hours.
Rules and settings
Which map does your_server_name run?
The map on your_server_name is procedural, made by the game.
What are the rules and settings on your_server_name?
No gather rate appears in the name of your_server_name. Eight players per group: that is the game's default. It runs survival, the usual game of gathering, building and raiding. Players can raid and fight one another. The server browser lists it under Community. VAC, Valve's anti-cheat, is switched on.
Getting in
How do I join your_server_name?
The console method: start Rust, press F1, and type client.connect 188.162.229.110:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.