first_server
Offline 188.162.64.211:28015 checked 13d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include first_server?
These Rust Pop Watch lists include first_server: Community servers, by the numbers. These are the filters that list it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on first_server mean?
These are the tags first_server publishes for the browser: gmvanilla (Game mode): Survival in vanilla form; mp500 (Max players): Slots: 500; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs167781 (Build): It's on game build 167781; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Player counts
How does first_server rank against other Rust servers?
A seven-day player-hours placing of #12,922 puts first_server in the top 60% of all ranked servers.
How many players are on first_server right now?
first_server went quiet 13 days 3 hours ago and is offline at the moment.
Server facts
Is first_server online, and how reliable is it?
Down at the moment: first_server was last seen 13 days 3 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. The first time Rust Pop Watch saw it was 13 October 2026.
Where is first_server located?
No region is published by first_server. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 188.162.64.211:28015.
Which Rust version is first_server on?
On Windows, first_server runs Rust network protocol 2634 and build 167781. Steam updates your game so it matches the protocol needed to join.
Wipe times
What is the wipe schedule on first_server?
first_server's rhythm stays hidden while so few of its wipes are on record. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. Its current world has been live for 14 days 17 hours.
Map and rules
Which map does first_server run?
first_server uses a procedural map, which the game generates.
What are the rules and settings on first_server?
The name of first_server says nothing about gather rate. Eight players per group: that is the game's default. It runs survival, gather, build and raid, as standard. Raids and PvP are both on the table. Community is its listing in the server browser. VAC, Valve's anti-cheat, is switched off.
How to join
How do I join first_server?
The console method: start Rust, press F1, and type client.connect 188.162.64.211:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.