first_server
Offline 188.162.65.111:28015 checked 11d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include first_server?
You'll find first_server on the following Rust Pop Watch lists: Community servers, by the numbers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on first_server mean?
These are the tags first_server publishes for the browser: gmvanilla (Game mode): This is vanilla survival; mp500 (Max players): It has 500 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does first_server rank against other Rust servers?
A seven-day player-hours placing of #13,026 puts first_server in the top 60% of all ranked servers.
How many players are on first_server right now?
first_server went quiet 11 days 2 hours ago and is offline at the moment.
About the server
Is first_server online, and how reliable is it?
first_server shows as offline, last spotted 11 days 2 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. Rust Pop Watch's first record of it is 16 October 2026.
Where is first_server located?
No region is published by first_server. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 188.162.65.111:28015.
Which Rust version is first_server on?
Rust network protocol 2634 and build 167781 is the version first_server runs on Windows. Joining requires your game to match the protocol, which Steam updates for you.
The wipe schedule
What is the wipe schedule on first_server?
first_server's rhythm stays hidden while so few of its wipes are on record. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. 14 days 21 hours is when the present world was made.
Rules and settings
Which map does first_server run?
The map on first_server is procedural, made by the game.
What are the rules and settings on first_server?
No gather rate appears in the name of first_server. The group limit is 8 players, the game's default. gather, build and raid, as standard: that is the survival mode. Players can raid and fight one another. The server browser lists it under Community. Anti-cheat is off: VAC, Valve's system.
How to join
How do I join first_server?
Enter client.connect 188.162.65.111:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.