first_server
Offline 188.162.65.146:28015 checked 19d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include first_server?
These are the Rust Pop Watch lists that include first_server: Community servers, by the numbers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on first_server mean?
The game's server browser picks up these tags from first_server: gmvanilla (Game mode): Survival in vanilla form; mp500 (Max players): It has 500 slots; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs167231 (Build): The game build is 167231; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
The players
How does first_server rank against other Rust servers?
The last seven days of player hours place first_server at #15,121, in the top 68% of all ranked servers.
How many players are on first_server right now?
Offline now, first_server was last spotted 19 days 23 hours ago.
About the server
Is first_server online, and how reliable is it?
Down at the moment: first_server was last seen 19 days 23 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. Rust Pop Watch's first record of it is 7 October 2026.
Where is first_server located?
No region is published by first_server. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 188.162.65.146:28015.
Which Rust version is first_server on?
Rust network protocol 2634 and build 167231 is the version first_server runs on Windows. To join, your game must be on the same protocol; Steam handles the update.
The wipe schedule
What is the wipe schedule on first_server?
first_server's rhythm stays hidden while so few of its wipes are on record. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. 23 days 1 hours is when the present world was made.
The rules
Which map does first_server run?
A procedural map is what first_server runs, generated by the game.
What are the rules and settings on first_server?
Nothing in the name tells you the gather rate on first_server. Groups go up to 8 players, which is the default. gather, build and raid, as standard: that is the survival mode. Fighting and raiding between players is allowed. It appears under Community in the browser. Anti-cheat is off: VAC, Valve's system.
How to join
How do I join first_server?
The console method: start Rust, press F1, and type client.connect 188.162.65.146:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.