first_server
Offline 188.162.65.159:28015 checked 1d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include first_server?
These Rust Pop Watch lists include first_server: Community servers, by the numbers. These are the filters that list it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on first_server mean?
The game's server browser picks up these tags from first_server: gmvanilla (Game mode): The mode is vanilla survival; mp500 (Max players): It has 500 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): It's on game build 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does first_server rank against other Rust servers?
A seven-day player-hours placing of #12,607 puts first_server in the top 57% of all ranked servers.
How many players are on first_server right now?
Offline now, first_server was last spotted 28 hours ago. Peak for the week was 1, against an average of 1 players. Over the last 48 hours, the fullest hour was 15:00 UTC, averaging 1 players.
About the server
Is first_server online, and how reliable is it?
first_server shows as offline, last spotted 28 hours ago. Rust Pop Watch's first record of it is 27 October 2026.
Where is first_server located?
No region is published by first_server. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 188.162.65.159:28015.
Which Rust version is first_server on?
Rust network protocol 2635 and build 168909 is the version first_server runs on Windows. To join, your game must be on the same protocol; Steam handles the update.
The wipe schedule
What is the wipe schedule on first_server?
The record of first_server's wipes is still too thin to show its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. Its current world has been live for 15 days 10 hours.
Map and rules
Which map does first_server run?
The map on first_server is procedural, made by the game.
What are the rules and settings on first_server?
Nothing in the name tells you the gather rate on first_server. Eight players per group: that is the game's default. It runs survival, gather, build and raid, as standard. Raids and PvP are both on the table. The server browser lists it under Community. Anti-cheat is off: VAC, Valve's system.
Getting in
How do I join first_server?
Enter client.connect 188.162.65.159:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.