first_server
Offline 188.162.65.220:28015 checked 16d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include first_server?
These Rust Pop Watch lists include first_server: Community servers, by the numbers. These are the filters that list it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on first_server mean?
The game's server browser picks up these tags from first_server: gmvanilla (Game mode): The mode is vanilla survival; mp500 (Max players): There are 500 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank. Current players, queue and world age are in the tags too, displayed at the top of this page.
Population
How does first_server rank against other Rust servers?
A seven-day player-hours placing of #13,418 puts first_server in the top 61% of all ranked servers.
How many players are on first_server right now?
Offline now, first_server was last spotted 16 days 16 hours ago.
About the server
Is first_server online, and how reliable is it?
The server first_server is not online now; 16 days 16 hours have passed since it was last seen. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. The first time Rust Pop Watch saw it was 12 October 2026.
Where is first_server located?
No region is published by first_server. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 188.162.65.220:28015.
Which Rust version is first_server on?
Rust network protocol 2634 and build 167398 is the version first_server runs on Windows. To join, your game must be on the same protocol; Steam handles the update.
The wipe schedule
What is the wipe schedule on first_server?
first_server's rhythm stays hidden while so few of its wipes are on record. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. 23 days 2 hours is when the present world was made.
The rules
Which map does first_server run?
first_server uses a procedural map, which the game generates.
What are the rules and settings on first_server?
The name of first_server says nothing about gather rate. Eight players per group: that is the game's default. gather, build and raid, as standard: that is the survival mode. Fighting and raiding between players is allowed. Community is its listing in the server browser. VAC, Valve's anti-cheat, is switched off.
Getting in
How do I join first_server?
The console method: start Rust, press F1, and type client.connect 188.162.65.220:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.