first_server
Offline 188.162.65.50:28015 checked 3d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 37% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include first_server?
These Rust Pop Watch lists include first_server: Community servers, by the numbers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on first_server mean?
The game's server browser picks up these tags from first_server: gmvanilla (Game mode): This is vanilla survival; mp500 (Max players): It has 500 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does first_server rank against other Rust servers?
A seven-day player-hours placing of #8,237 puts first_server in the top 37% of all ranked servers.
How many players are on first_server right now?
first_server went quiet 3 days 1 hours ago and is offline at the moment. Peak for the week was 1, against an average of 1 players.
Server facts
Is first_server online, and how reliable is it?
first_server shows as offline, last spotted 3 days 1 hours ago. It was up 9% of the time over the last 4 full days, 9 of 96 hours in total. Rust Pop Watch's first record of it is 23 October 2026.
Where is first_server located?
No region is published by first_server. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 188.162.65.50:28015.
Which Rust version is first_server on?
Rust network protocol 2635 and build 168909 is the version first_server runs on Windows. Steam updates your game so it matches the protocol needed to join.
The wipe schedule
What is the wipe schedule on first_server?
first_server's rhythm stays hidden while so few of its wipes are on record. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. 15 days 2 hours is when the present world was made.
Map and rules
Which map does first_server run?
first_server uses a procedural map, which the game generates.
What are the rules and settings on first_server?
No gather rate appears in the name of first_server. Groups go up to 8 players, which is the default. It runs survival, gather, build and raid, as standard. Raids and PvP are both on the table. It appears under Community in the browser. VAC, Valve's anti-cheat, is switched off.
Join up
How do I join first_server?
The console method: start Rust, press F1, and type client.connect 188.162.65.50:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.