first_server
Offline 188.162.65.84:28015 checked 5d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include first_server?
These Rust Pop Watch lists include first_server: Community servers, by the numbers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on first_server mean?
For the server browser, first_server lists these tags: gmvanilla (Game mode): This is vanilla survival; mp500 (Max players): There are 500 slots; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Player counts
How does first_server rank against other Rust servers?
A seven-day player-hours placing of #13,134 puts first_server in the top 59% of all ranked servers.
How many players are on first_server right now?
first_server went quiet 5 days 14 hours ago and is offline at the moment. Peak for the week was 1, against an average of 0 players.
Server facts
Is first_server online, and how reliable is it?
first_server shows as offline, last spotted 5 days 14 hours ago. It was up 0% of the time over the last 5 full days, 0 of 120 hours in total. Rust Pop Watch's first record of it is 22 October 2026.
Where is first_server located?
No region is published by first_server. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 188.162.65.84:28015.
Which Rust version is first_server on?
On Windows, first_server runs Rust network protocol 2634 and build 167781. Joining requires your game to match the protocol, which Steam updates for you.
The wipe schedule
What is the wipe schedule on first_server?
The record of first_server's wipes is still too thin to show its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. Its current world has been live for 14 days 23 hours.
Map and rules
Which map does first_server run?
first_server uses a procedural map, which the game generates.
What are the rules and settings on first_server?
The name of first_server says nothing about gather rate. Groups go up to 8 players, which is the default. It runs survival, the usual game of gathering, building and raiding. Players can raid and fight one another. Community is its listing in the server browser. VAC, Valve's anti-cheat, is switched off.
Join up
How do I join first_server?
Enter client.connect 188.162.65.84:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.