E-SURVIVAL Staging
Offline 188.168.17.60:28125 checked 42d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include E-SURVIVAL Staging?
These are the Rust Pop Watch lists that include E-SURVIVAL Staging: Modded Rust servers, live and Trio servers: who's hot, who's slipping. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Trio.
What do the server tags on E-SURVIVAL Staging mean?
The game's server browser picks up these tags from E-SURVIVAL Staging: gmrust (Game mode): Survival, standard Rust style; mp155 (Max players): It has 155 slots; ts3 (Group limit): Each team is capped at 3; v2633 (Protocol): You need the same game version to get in: protocol 2633; cs163794 (Build): It's on game build 163794; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): This server uses Carbon for plugins. Current players, queue and world age are in the tags too, displayed at the top of this page.
Player counts
How does E-SURVIVAL Staging rank against other Rust servers?
The last seven days of player hours place E-SURVIVAL Staging at #15,489, in the top – of all ranked servers.
How many players are on E-SURVIVAL Staging right now?
E-SURVIVAL Staging went quiet 42 days 13 hours ago and is offline at the moment.
About the server
Is E-SURVIVAL Staging online, and how reliable is it?
E-SURVIVAL Staging shows as offline, last spotted 42 days 13 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. It came to Rust Pop Watch's attention on 16 September 2026.
Where is E-SURVIVAL Staging located?
No region is published by E-SURVIVAL Staging. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 188.168.17.60:28125.
Which Rust version is E-SURVIVAL Staging on?
Rust network protocol 2633 and build 163794 is the version E-SURVIVAL Staging runs on Windows. To join, your game must be on the same protocol; Steam handles the update.
The wipe schedule
What is the wipe schedule on E-SURVIVAL Staging?
The record of E-SURVIVAL Staging's wipes is still too thin to show its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. 42 days 13 hours is when the present world was made.
Rules and settings
Which map does E-SURVIVAL Staging run?
E-SURVIVAL Staging uses a procedural map, which the game generates.
What are the rules and settings on E-SURVIVAL Staging?
The name of E-SURVIVAL Staging says nothing about gather rate. A group can hold 3 players at most (trio). It runs survival, gather, build and raid, as standard. Raids and PvP are both on the table. Plugins or settings alter the game, and the browser lists it as Modded. Carbon plugins power it. VAC, Valve's anti-cheat, is switched on.
Join up
How do I join E-SURVIVAL Staging?
Enter client.connect 188.168.17.60:28125 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.