DiedWorld
Offline 188.17.189.39:28015 checked 17d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include DiedWorld?
You'll find DiedWorld on the following Rust Pop Watch lists: Community servers, by the numbers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on DiedWorld mean?
The game's server browser picks up these tags from DiedWorld: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp500 (Max players): There are 500 slots; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs167584 (Build): The game build is 167584; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Player counts
How does DiedWorld rank against other Rust servers?
A seven-day player-hours placing of #13,384 puts DiedWorld in the top 61% of all ranked servers.
How many players are on DiedWorld right now?
Offline now, DiedWorld was last spotted 17 days 17 hours ago.
Server details
Is DiedWorld online, and how reliable is it?
Down at the moment: DiedWorld was last seen 17 days 17 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. The first time Rust Pop Watch saw it was 10 October 2026.
Where is DiedWorld located?
There is no region from DiedWorld. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 188.17.189.39:28015.
Which Rust version is DiedWorld on?
On Windows, DiedWorld runs Rust network protocol 2634 and build 167584. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What is the wipe schedule on DiedWorld?
The record of DiedWorld's wipes is still too thin to show its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. The world it is running now dates from 18 days 21 hours.
The rules
Which map does DiedWorld run?
The map on DiedWorld is procedural, made by the game.
What are the rules and settings on DiedWorld?
No gather rate appears in the name of DiedWorld. Eight players per group: that is the game's default. the usual game of gathering, building and raiding: that is the survival mode. Raids and PvP are both on the table. The server browser lists it under Community. Anti-cheat is on: VAC, Valve's system.
Getting in
How do I join DiedWorld?
The console method: start Rust, press F1, and type client.connect 188.17.189.39:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.