DiedWorld
Offline 188.17.191.58:28015 checked 3d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 54% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include DiedWorld?
You'll find DiedWorld on the following Rust Pop Watch lists: Community servers, by the numbers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on DiedWorld mean?
For the server browser, DiedWorld lists these tags: gmrust (Game mode): Survival, standard Rust style; mp500 (Max players): It has 500 slots; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): It's on game build 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does DiedWorld rank against other Rust servers?
Player hours over the last week rank DiedWorld at #11,952, within the top 54% of ranked servers.
How many players are on DiedWorld right now?
DiedWorld went quiet 3 days 16 hours ago and is offline at the moment. Peak for the week was 1, against an average of 1 players.
Server details
Is DiedWorld online, and how reliable is it?
Down at the moment: DiedWorld was last seen 3 days 16 hours ago. Out of 168 hours in the last 7 full days, it was online for 2, a 1% uptime. Rust Pop Watch's first record of it is 19 October 2026.
Where is DiedWorld located?
There is no region from DiedWorld. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 188.17.191.58:28015.
Which Rust version is DiedWorld on?
Rust network protocol 2635 and build 168909 is the version DiedWorld runs on Windows. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What is the wipe schedule on DiedWorld?
The record of DiedWorld's wipes is still too thin to show its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 18 days 1 hours.
The rules
Which map does DiedWorld run?
The map on DiedWorld is procedural, made by the game.
What are the rules and settings on DiedWorld?
The name of DiedWorld says nothing about gather rate. Eight players per group: that is the game's default. It runs survival, gather, build and raid, as standard. Players can raid and fight one another. Community is its listing in the server browser. The VAC anti-cheat from Valve is on.
How to join
How do I join DiedWorld?
The console method: start Rust, press F1, and type client.connect 188.17.191.58:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.