Jeffrey test server
Offline 188.207.108.71:28015 checked 22d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Jeffrey test server?
You'll find Jeffrey test server on the following Rust Pop Watch lists: Community servers, by the numbers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Jeffrey test server mean?
These are the tags Jeffrey test server publishes for the browser: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp4 (Max players): Slots: 4; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs166652 (Build): It's on game build 166652; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Population
How does Jeffrey test server rank against other Rust servers?
A seven-day player-hours placing of #13,777 puts Jeffrey test server in the top 62% of all ranked servers.
How many players are on Jeffrey test server right now?
The last sighting of Jeffrey test server was 22 days 10 hours ago, and it is offline now.
Server details
Is Jeffrey test server online, and how reliable is it?
Down at the moment: Jeffrey test server was last seen 22 days 10 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. It came to Rust Pop Watch's attention on 6 October 2026.
Where is Jeffrey test server located?
There is no region from Jeffrey test server. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 188.207.108.71:28015.
Which Rust version is Jeffrey test server on?
Rust network protocol 2634 and build 166652 is the version Jeffrey test server runs on Windows. Steam updates your game so it matches the protocol needed to join.
Wipe times
What is the wipe schedule on Jeffrey test server?
The record of Jeffrey test server's wipes is still too thin to show its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. Its current world has been live for 22 days 12 hours.
The rules
Which map does Jeffrey test server run?
A procedural map is what Jeffrey test server runs, generated by the game.
What are the rules and settings on Jeffrey test server?
The name of Jeffrey test server says nothing about gather rate. Eight players per group: that is the game's default. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. The server browser lists it under Community. Anti-cheat is on: VAC, Valve's system.
Join up
How do I join Jeffrey test server?
The console method: start Rust, press F1, and type client.connect 188.207.108.71:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.