Live 61,057 players 11,704 servers online 178 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published Rust | Fast Octus Onlineright now
Celebrity profile

Rust | Fast Octus

Online 188.234.245.76:28015 checked 11m ago

carbon
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Vital stats

Players now 0/ 50 slots 0% full steadyagainst this time yesterday
7-day average0peak 2
Rank#9,243top 41%
Region–no continent published · group 8, the default
Last wipe25d agono schedule published
Next wipe–too few wipes seen yet
The rise

Players

AveragePeak
00.250.50.75101:0010:0020:0005:0014:0023:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

010020030040001:0010:0020:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct5 Oct9 Oct21 Oct25 Oct29 Oct

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 17:30 UTC25d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

You might also like

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Lists and tags

Which Rust Pop Watch lists and filters include Rust | Fast Octus?

These are the Rust Pop Watch lists that include Rust | Fast Octus: Community servers, by the numbers. These filters bring it up on the server list: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Carbon ^y; Group limit: 5 or more.

What do the server tags on Rust | Fast Octus mean?

These are the tags Rust | Fast Octus publishes for the browser: gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): There are 50 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank; ^y (Carbon): Carbon, a plugin framework, is what it runs. Current players, queue and world age are in the tags too, displayed at the top of this page.

Player counts

How does Rust | Fast Octus rank against other Rust servers?

The last seven days of player hours place Rust | Fast Octus at #9,243, in the top 41% of all ranked servers.

How many players are on Rust | Fast Octus right now?

Rust | Fast Octus is holding 0 players, with 50 slots in total. Averaging 0 players across seven days, it topped out at 2. The busiest stretch of the last 48 hours came at 22:00 UTC, averaging 0 players.

Server facts

Is Rust | Fast Octus online, and how reliable is it?

As of now, Rust | Fast Octus is online. About 4 days 8 hours ago is when it last restarted, judging by its uptime. The last 7 full days saw uptime of 48%, with 81 out of 168 hours online. The first time Rust Pop Watch saw it was 1 October 2026.

Does Rust | Fast Octus run smoothly?

Average server fps for the last 48 hours was 236, and it never went below 215. At its peak it held 103,761 entities: buildings, deployables and all the rest. Up to 3,998 MB of memory was used. Players feel lag when fps drops and the entity count climbs.

Where is Rust | Fast Octus located?

There is no region from Rust | Fast Octus. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 188.234.245.76:28015.

Which Rust version is Rust | Fast Octus on?

Rust network protocol 2635 and build 168909 is the version Rust | Fast Octus runs on Linux. Steam updates your game so it matches the protocol needed to join.

The wipe schedule

What happens on Rust | Fast Octus when wipe day comes around?

The average busiest crowd over recent wipes was 1 players. 0 hours after the latest wipe, the crowd hit its peak.

What is the wipe schedule on Rust | Fast Octus?

Rust | Fast Octus's rhythm stays hidden while so few of its wipes are on record. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. The world it is running now dates from 25 days 7 hours.

The rules

Which map does Rust | Fast Octus run?

A procedural map of 4,000 with seed 1337 is what Rust | Fast Octus runs, made by the game. Look at it on RustMaps from this page: the same size and seed always make the same map. The map name, as written, is Custom Map.

What are the rules and settings on Rust | Fast Octus?

No gather rate appears in the name of Rust | Fast Octus. The group limit is 8 players, the game's default. It runs survival, gather, build and raid, as standard. Fighting and raiding between players is allowed. Community is its listing in the server browser. Carbon plugins are running on it. The VAC anti-cheat from Valve is on.

Join up

How do I join Rust | Fast Octus?

Enter client.connect 188.234.245.76:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.

Decoded

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^y

Game

gmrust
Game mode Survival, standard Rust style.
mp50
Max players There are 50 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol You need the same game version to get in: protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code Region code left blank.

Mods and access

^y
Carbon Carbon, a plugin framework, is what it runs.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.