testserver
Offline 188.236.229.98:28015 checked 13d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include testserver?
These are the Rust Pop Watch lists that include testserver: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on testserver mean?
The game's server browser picks up these tags from testserver: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): There are 10 slots; ts5 (Group limit): No team can exceed 5 players; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs167058 (Build): It's on game build 167058; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Player counts
How does testserver rank against other Rust servers?
The last seven days of player hours place testserver at #12,917, in the top 60% of all ranked servers.
How many players are on testserver right now?
Offline now, testserver was last spotted 13 days 12 hours ago.
About the server
Is testserver online, and how reliable is it?
The server testserver is not online now; 13 days 12 hours have passed since it was last seen. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. The first time Rust Pop Watch saw it was 16 October 2026.
Where is testserver located?
No region is published by testserver. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 188.236.229.98:28015.
Which Rust version is testserver on?
On Windows, testserver runs Rust network protocol 2634 and build 167058. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What is the wipe schedule on testserver?
Too few wipes are on record for testserver to reveal its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. The world it is running now dates from 22 days 11 hours.
The rules
Which map does testserver run?
A procedural map is what testserver runs, generated by the game.
What are the rules and settings on testserver?
No gather rate appears in the name of testserver. Teams can reach 5 players. gather, build and raid, as standard: that is the survival mode. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings change the game. The plugin count is Oxide. Anti-cheat is on: VAC, Valve's system.
How to join
How do I join testserver?
Enter client.connect 188.236.229.98:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.