Reinchikk Test beta
Offline 188.254.126.238:28015 checked 8d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Reinchikk Test beta?
These are the Rust Pop Watch lists that include Reinchikk Test beta: Community servers, by the numbers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Reinchikk Test beta mean?
For the server browser, Reinchikk Test beta lists these tags: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp1 (Max players): Slots: 1; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168638 (Build): The game build is 168638; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Player counts
How does Reinchikk Test beta rank against other Rust servers?
A seven-day player-hours placing of #15,400 puts Reinchikk Test beta in the top 69% of all ranked servers.
How many players are on Reinchikk Test beta right now?
The last sighting of Reinchikk Test beta was 8 days 22 hours ago, and it is offline now.
Server details
Is Reinchikk Test beta online, and how reliable is it?
The server Reinchikk Test beta is not online now; 8 days 22 hours have passed since it was last seen. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. The first time Rust Pop Watch saw it was 18 October 2026.
Where is Reinchikk Test beta located?
There is no region from Reinchikk Test beta. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 188.254.126.238:28015.
Which Rust version is Reinchikk Test beta on?
On Windows, Reinchikk Test beta runs Rust network protocol 2635 and build 168638. Joining requires your game to match the protocol, which Steam updates for you.
Wipe times
What is the wipe schedule on Reinchikk Test beta?
Reinchikk Test beta's rhythm stays hidden while so few of its wipes are on record. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. 11 days 3 hours is when the present world was made.
The rules
Which map does Reinchikk Test beta run?
The map on Reinchikk Test beta is procedural, made by the game.
What are the rules and settings on Reinchikk Test beta?
The name of Reinchikk Test beta says nothing about gather rate. Groups go up to 8 players, which is the default. gather, build and raid, as standard: that is the survival mode. Fighting and raiding between players is allowed. Community is its listing in the server browser. The VAC anti-cheat from Valve is on.
Join up
How do I join Reinchikk Test beta?
The console method: start Rust, press F1, and type client.connect 188.254.126.238:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.