test
Offline 188.255.236.15:28015 checked 44d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 14 Sep, 16:01 UTC44d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include test?
These Rust Pop Watch lists include test: Community servers, by the numbers. These are the filters that list it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on test mean?
The game's server browser picks up these tags from test: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp8 (Max players): It has 8 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The game protocol is 2633, so your client has to match it to join; cs163794 (Build): It's on game build 163794; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Population
How does test rank against other Rust servers?
A seven-day player-hours placing of #12,835 puts test in the top – of all ranked servers.
How many players are on test right now?
test went quiet 44 days 12 hours ago and is offline at the moment.
Server details
Is test online, and how reliable is it?
test shows as offline, last spotted 44 days 12 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. Rust Pop Watch's first record of it is 13 September 2026.
Where is test located?
There is no region from test. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 188.255.236.15:28015.
Which Rust version is test on?
Rust network protocol 2633 and build 163794 is the version test runs on Windows. Joining requires your game to match the protocol, which Steam updates for you.
Wipe days
What happens on test when wipe day comes around?
Across its recent wipes, the busiest point averaged 1 players. The crowd on the latest wipe topped out 0 hours in.
What is the wipe schedule on test?
Too few wipes are on record for test to reveal its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 44 days 12 hours.
Map and rules
Which map does test run?
The map on test is procedural, made by the game.
What are the rules and settings on test?
The name of test says nothing about gather rate. The group limit is 8 players, the game's default. gather, build and raid, as standard: that is the survival mode. Fighting and raiding between players is allowed. It appears under Community in the browser. The VAC anti-cheat from Valve is off.
Join up
How do I join test?
The console method: start Rust, press F1, and type client.connect 188.255.236.15:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.