Test Localhost
Offline EU 188.27.130.160:28015 checked 12d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Saturday 31 October, 05:57 UTC, in 1d 20h. Biweekly: 14 days after its last wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Test Localhost?
These Rust Pop Watch lists include Test Localhost: European Rust servers, live and Modded Rust servers, live. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
What do the server tags on Test Localhost mean?
The game's server browser picks up these tags from Test Localhost: gmrust (Game mode): Survival, standard Rust style; mp5 (Max players): Slots: 5; ts5 (Group limit): Teams cap at 5 players; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set; ^b (Biweekly): The server wipes every fortnight; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EU (Europe): The server browser lists it under Europe. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Population
How does Test Localhost rank against other Rust servers?
For the last seven days of player hours, Test Localhost sits at #15,222, inside the top 70% of ranked servers and at #2,592 in Europe.
How many players are on Test Localhost right now?
Test Localhost went quiet 12 days 1 hours ago and is offline at the moment.
Server details
Is Test Localhost online, and how reliable is it?
Test Localhost shows as offline, last spotted 12 days 1 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. It came to Rust Pop Watch's attention on 17 October 2026.
Where is Test Localhost located?
In Europe, Test Localhost lists itself with its EU tag. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 188.27.130.160:28015.
Which Rust version is Test Localhost on?
On Windows, Test Localhost runs Rust network protocol 2634 and build 167781. Steam updates your game so it matches the protocol needed to join.
The wipe schedule
What is the wipe schedule on Test Localhost?
From biweekly: 14 days after its last wipe comes the estimate for Test Localhost's next wipe. Come Saturday 31 October at 05:57 UTC, the next wipe is expected. The world it is running now dates from 12 days 3 hours. Its tags set out a wipe schedule of one wipe every two weeks.
The rules
What are the rules and settings on Test Localhost?
No gather rate appears in the name of Test Localhost. A group holds at most 5 players. survival is the game mode, gather, build and raid, as standard. Raids and PvP are both on the table. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins are running on it. The VAC anti-cheat from Valve is on.
Getting in
How do I join Test Localhost?
Enter client.connect 188.27.130.160:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.