LOCAL-TEST-DO-NOT-JOIN
Offline 188.29.127.108:28215 checked 30d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 29 Sep, 11:14 UTC30d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include LOCAL-TEST-DO-NOT-JOIN?
You'll find LOCAL-TEST-DO-NOT-JOIN on the following Rust Pop Watch lists: Community servers, by the numbers. These are the filters that list it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on LOCAL-TEST-DO-NOT-JOIN mean?
For the server browser, LOCAL-TEST-DO-NOT-JOIN lists these tags: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp2 (Max players): It has 2 slots; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): You need the same game version to get in: protocol 2633; cs165217 (Build): It's on game build 165217; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed. Current players, queue and world age are in the tags too, displayed at the top of this page.
The players
How does LOCAL-TEST-DO-NOT-JOIN rank against other Rust servers?
The last seven days of player hours place LOCAL-TEST-DO-NOT-JOIN at #16,882, in the top 71% of all ranked servers.
How many players are on LOCAL-TEST-DO-NOT-JOIN right now?
LOCAL-TEST-DO-NOT-JOIN went quiet 30 days 21 hours ago and is offline at the moment.
About the server
Is LOCAL-TEST-DO-NOT-JOIN online, and how reliable is it?
Down at the moment: LOCAL-TEST-DO-NOT-JOIN was last seen 30 days 21 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. Rust Pop Watch's first record of it is 29 September 2026.
Where is LOCAL-TEST-DO-NOT-JOIN located?
No region is published by LOCAL-TEST-DO-NOT-JOIN. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 188.29.127.108:28215.
Which Rust version is LOCAL-TEST-DO-NOT-JOIN on?
On Windows, LOCAL-TEST-DO-NOT-JOIN runs Rust network protocol 2633 and build 165217. Joining requires your game to match the protocol, which Steam updates for you.
Wipe days
What happens on LOCAL-TEST-DO-NOT-JOIN when wipe day comes around?
Recent wipes averaged a peak of 0 players at their busiest. The crowd on the latest wipe topped out 0 hours in.
What is the wipe schedule on LOCAL-TEST-DO-NOT-JOIN?
The record of LOCAL-TEST-DO-NOT-JOIN's wipes is still too thin to show its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 30 days 21 hours.
The rules
Which map does LOCAL-TEST-DO-NOT-JOIN run?
The map on LOCAL-TEST-DO-NOT-JOIN is procedural, made by the game.
What are the rules and settings on LOCAL-TEST-DO-NOT-JOIN?
No gather rate appears in the name of LOCAL-TEST-DO-NOT-JOIN. Groups go up to 8 players, which is the default. It runs survival, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. The server browser lists it under Community. Anti-cheat is on: VAC, Valve's system.
How to join
How do I join LOCAL-TEST-DO-NOT-JOIN?
Enter client.connect 188.29.127.108:28215 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.