Squad 67
Offline 188.32.107.119:28015 checked 2d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 20:45 UTC2d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Squad 67?
These Rust Pop Watch lists include Squad 67: Community servers, by the numbers. These are the filters that list it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on Squad 67 mean?
These are the tags Squad 67 publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp3 (Max players): Slots: 3; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does Squad 67 rank against other Rust servers?
Player hours over the last week rank Squad 67 at #13,092, within the top 59% of ranked servers.
How many players are on Squad 67 right now?
Offline now, Squad 67 was last spotted 2 days 8 hours ago. Peak for the week was 1, against an average of 0 players.
Server facts
Is Squad 67 online, and how reliable is it?
The server Squad 67 is not online now; 2 days 8 hours have passed since it was last seen. The last 2 full days saw uptime of 2%, with 1 out of 48 hours online. Rust Pop Watch's first record of it is 26 October 2026.
Where is Squad 67 located?
There is no region from Squad 67. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 188.32.107.119:28015.
Which Rust version is Squad 67 on?
On Windows, Squad 67 runs Rust network protocol 2635 and build 168909. Joining requires your game to match the protocol, which Steam updates for you.
Wipe times
What happens on Squad 67 when wipe day comes around?
Recent wipes averaged a peak of 1 players at their busiest. The latest wipe's crowd was busiest 4 hours after it began.
What is the wipe schedule on Squad 67?
Squad 67's rhythm stays hidden while so few of its wipes are on record. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. 2 days 12 hours is when the present world was made.
The rules
Which map does Squad 67 run?
Generated by the game with seed 1289664818, the map on Squad 67 is procedural and 4,250 in size. Look at it on RustMaps from this page: the same size and seed always make the same map.
What are the rules and settings on Squad 67?
Nothing in the name tells you the gather rate on Squad 67. Eight players per group: that is the game's default. the usual game of gathering, building and raiding: that is the survival mode. Players can raid and fight one another. Community is its listing in the server browser. The VAC anti-cheat from Valve is on.
How to join
How do I join Squad 67?
Enter client.connect 188.32.107.119:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.