FORD Real Map
Offline 188.69.147.114:28015 checked 30d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 28 Sep, 10:27 UTC30d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include FORD Real Map?
These Rust Pop Watch lists include FORD Real Map: Community servers, by the numbers. These are the filters that list it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on FORD Real Map mean?
The game's server browser picks up these tags from FORD Real Map: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp500 (Max players): It has 500 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2633 (Protocol): The game protocol is 2633, so your client has to match it to join; cs165217 (Build): Game build: 165217; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
The players
How does FORD Real Map rank against other Rust servers?
The last seven days of player hours place FORD Real Map at #14,548, in the top 61% of all ranked servers.
How many players are on FORD Real Map right now?
The last sighting of FORD Real Map was 30 days 7 hours ago, and it is offline now.
Server details
Is FORD Real Map online, and how reliable is it?
FORD Real Map shows as offline, last spotted 30 days 7 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. Rust Pop Watch's first record of it is 28 September 2026.
Where is FORD Real Map located?
There is no region from FORD Real Map. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 188.69.147.114:28015.
Which Rust version is FORD Real Map on?
On Windows, FORD Real Map runs Rust network protocol 2633 and build 165217. To join, your game must be on the same protocol; Steam handles the update.
The wipe schedule
What happens on FORD Real Map when wipe day comes around?
The average busiest crowd over recent wipes was 1 players. The latest wipe's crowd was busiest 0 hours after it began.
What is the wipe schedule on FORD Real Map?
The record of FORD Real Map's wipes is still too thin to show its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. 30 days 13 hours is when the present world was made.
Map and rules
What are the rules and settings on FORD Real Map?
No gather rate appears in the name of FORD Real Map. Eight players per group: that is the game's default. It runs survival, gather, build and raid, as standard. Raids and PvP are both on the table. It appears under Community in the browser. Anti-cheat is on: VAC, Valve's system.
How to join
How do I join FORD Real Map?
Enter client.connect 188.69.147.114:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.