ZONE | LOCAL TEST
Offline 191.217.251.216:28015 checked 3d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 52% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include ZONE | LOCAL TEST?
These are the Rust Pop Watch lists that include ZONE | LOCAL TEST: Community servers, by the numbers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on ZONE | LOCAL TEST mean?
For the server browser, ZONE | LOCAL TEST lists these tags: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp5 (Max players): There are 5 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): It's on game build 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region is listed. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does ZONE | LOCAL TEST rank against other Rust servers?
A seven-day player-hours placing of #11,548 puts ZONE | LOCAL TEST in the top 52% of all ranked servers.
How many players are on ZONE | LOCAL TEST right now?
Offline now, ZONE | LOCAL TEST was last spotted 3 days 6 hours ago. Averaging 1 players across seven days, it topped out at 1.
About the server
Is ZONE | LOCAL TEST online, and how reliable is it?
Down at the moment: ZONE | LOCAL TEST was last seen 3 days 6 hours ago. The last 3 full days saw uptime of 0%, with 0 out of 72 hours online. Rust Pop Watch's first record of it is 25 October 2026.
Where is ZONE | LOCAL TEST located?
No region is published by ZONE | LOCAL TEST. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 191.217.251.216:28015.
Which Rust version is ZONE | LOCAL TEST on?
On Windows, ZONE | LOCAL TEST runs Rust network protocol 2635 and build 168909. Steam updates your game so it matches the protocol needed to join.
Wipe days
What is the wipe schedule on ZONE | LOCAL TEST?
Too few wipes are on record for ZONE | LOCAL TEST to reveal its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. 3 days 8 hours is when the present world was made.
Rules and settings
Which map does ZONE | LOCAL TEST run?
ZONE | LOCAL TEST uses a procedural map, which the game generates.
What are the rules and settings on ZONE | LOCAL TEST?
The name of ZONE | LOCAL TEST says nothing about gather rate. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid, as standard. Raids and PvP are both on the table. The server browser lists it under Community. The VAC anti-cheat from Valve is on.
Getting in
How do I join ZONE | LOCAL TEST?
The console method: start Rust, press F1, and type client.connect 191.217.251.216:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.