[EU/SWE] Playstar - TRIO - LARGE
Online EU 192.121.44.103:28016 checked 7m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 21% of all ranked servers, top 55% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 29 October, 16:47 UTC, in 17h. Its weekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 16:47 UTC13d ago | 2 | – | running | 0 |
| Fri 2 Oct, 01:43 UTC26d ago | 2 | held half | 13.6 days | 0 |
| Thu 17 Sep, 16:49 UTC41d ago | 3 | halved by day 3 | 14.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include [EU/SWE] Playstar - TRIO - LARGE?
You'll find [EU/SWE] Playstar - TRIO - LARGE on the following Rust Pop Watch lists: European Rust servers, live, Community servers, by the numbers and Vanilla Rust servers, live. It appears under these filters on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Weekly ^w, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.
What do the server tags on [EU/SWE] Playstar - TRIO - LARGE mean?
The game's server browser picks up these tags from [EU/SWE] Playstar - TRIO - LARGE: gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): It has 100 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^w (Weekly): It wipes weekly; ^v (Vanilla): Facepunch's game, unchanged: no modified rates, kits or rules; ^q (Premium): Rust's premium status is required to join; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; EU (Europe): In the server browser it sits under Europe. Current players, queue and world age are in the tags too, displayed at the top of this page.
Population
How does [EU/SWE] Playstar - TRIO - LARGE rank against other Rust servers?
[EU/SWE] Playstar - TRIO - LARGE takes #4,607 on seven-day player hours, a top 21% spot overall and #1,611 across Europe.
How many players are on [EU/SWE] Playstar - TRIO - LARGE right now?
The current tally at [EU/SWE] Playstar - TRIO - LARGE: 0 players across 100 slots. Peak for the week was 3, against an average of 0 players. The busiest stretch of the last 48 hours came at 06:00 UTC, averaging 1 players.
Server details
Is [EU/SWE] Playstar - TRIO - LARGE online, and how reliable is it?
[EU/SWE] Playstar - TRIO - LARGE is live at the moment. About 18 hours ago is when it last restarted, judging by its uptime. It was up 100% of the time over the last 7 full days, 168 of 168 hours in total. The first time Rust Pop Watch saw it was 13 September 2026.
Does [EU/SWE] Playstar - TRIO - LARGE run smoothly?
The 48-hour average was 56 server fps, with a low of 51. Entities reached a maximum of 146,102: buildings, deployables and everything else. Up to 4,133 MB of memory was used. Lag, for players, is low fps and an entity count that keeps climbing.
Where is [EU/SWE] Playstar - TRIO - LARGE located?
In Europe, [EU/SWE] Playstar - TRIO - LARGE lists itself with its EU tag. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 192.121.44.103:28016.
Which Rust version is [EU/SWE] Playstar - TRIO - LARGE on?
On Linux, [EU/SWE] Playstar - TRIO - LARGE runs Rust network protocol 2635 and build 168909. Joining requires your game to match the protocol, which Steam updates for you.
The wipe schedule
What happens on [EU/SWE] Playstar - TRIO - LARGE when wipe day comes around?
The average busiest crowd over recent wipes was 2 players. The crowd on the latest wipe topped out 2 hours in. Above half the peak until the next wipe: that happened in 50% of its recent wipes. If it did not hold, half the peak was gone by day 3.
What is the wipe schedule on [EU/SWE] Playstar - TRIO - LARGE?
Too few wipes are recorded on [EU/SWE] Playstar - TRIO - LARGE to confirm its schedule, so its tag drives the prediction. The next wipe is pencilled in for Thursday 29 October at 16:47 UTC. 13 days 5 hours is when the present world was made. Weekly is the wipe rhythm its tags set out.
Rules and settings
Which map does [EU/SWE] Playstar - TRIO - LARGE run?
A procedural map of 5,000 with seed 469673 is what [EU/SWE] Playstar - TRIO - LARGE runs, made by the game. RustMaps has it from this page, since identical size and seed give an identical map.
What are the rules and settings on [EU/SWE] Playstar - TRIO - LARGE?
The name of [EU/SWE] Playstar - TRIO - LARGE says nothing about gather rate. Groups go up to 8 players, which is the default. It runs survival, the usual game of gathering, building and raiding. Raids and PvP are both on the table. The server browser lists it under Community. Oxide plugins are running on it. Vanilla is what it calls itself: facepunch's game, unchanged: no modified rates, kits or rules. Rust's premium status is required to join. VAC, Valve's anti-cheat, is switched on.
Getting in
How do I join [EU/SWE] Playstar - TRIO - LARGE?
Enter client.connect 192.121.44.103:28016 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically. Rust's premium status is required to join. For more, see https://discord.com/invite/gxJm7Pv.
