Live 60,760 players 11,689 servers online 117 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published [EU/SWE] Playstar - SOLO - LARGE MAP Onlineright now +2since yesterday
Celebrity profile · EU

[EU/SWE] Playstar - SOLO - LARGE MAP

Online EU 192.121.44.42:28016 checked 11m ago

biweekly wipes vanillaoxidepremium
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Vital stats

Players now 7/ 50 slots 14% full +2+33%against this time yesterday
7-day average10peak 26
Rank#923top 4% · #398 in EU
RegionEUEU · group 8, the default
Last wipe12d agobiweekly schedule
Next wipe8d 7hThu 5 Nov, 19:00 UTC FW
The rise

Players

AveragePeak
0510152012:0021:0006:0015:0000:0009:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

02040608012:0021:0006:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 4% of all ranked servers, top 14% in EU. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 8d 7h. The force wipe · high confidence

28 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
32
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 9

Coming wipes

8d 7hThu 5 Nov, 19:00 UTCFW
15d 5hThu 12 Nov, 16:39 UTC
36d 7hThu 3 Dec, 19:00 UTCFW
43d 5hThu 10 Dec, 16:39 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 34, 28 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 16:39 UTC12d ago 34 – running 5
Thu 1 Oct, 18:45 UTC FW26d ago 33 halved by day 8 13.9 days 5
Thu 17 Sep, 16:55 UTC40d ago 28 halved by day 10 14.1 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Lists and tags

Which Rust Pop Watch lists and filters include [EU/SWE] Playstar - SOLO - LARGE MAP?

You'll find [EU/SWE] Playstar - SOLO - LARGE MAP on the following Rust Pop Watch lists: European Rust servers, live, Community servers, by the numbers and Vanilla Rust servers, live. These are the filters that list it on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Biweekly ^b, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Average players: 10+ on average.

What do the server tags on [EU/SWE] Playstar - SOLO - LARGE MAP mean?

These are the tags [EU/SWE] Playstar - SOLO - LARGE MAP publishes for the browser: gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): It has 50 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): It's on game build 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region is listed; ^b (Biweekly): It wipes on a two-week cycle; ^v (Vanilla): Facepunch's game, unchanged: no modified rates, kits or rules; ^q (Premium): Rust's premium status is required to join; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; EU (Europe): Its place in the server browser is under Europe. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.

Player counts

How does [EU/SWE] Playstar - SOLO - LARGE MAP rank against other Rust servers?

[EU/SWE] Playstar - SOLO - LARGE MAP takes #923 on seven-day player hours, a top 4% spot overall and #398 across Europe.

How many players are on [EU/SWE] Playstar - SOLO - LARGE MAP right now?

[EU/SWE] Playstar - SOLO - LARGE MAP is holding 7 players, with 50 slots in total. Averaging 10 players across seven days, it topped out at 26. The busiest stretch of the last 48 hours came at 12:00 UTC, averaging 12 players.

About the server

Is [EU/SWE] Playstar - SOLO - LARGE MAP online, and how reliable is it?

[EU/SWE] Playstar - SOLO - LARGE MAP is live at the moment. Based on the uptime it reports, the last restart was about 6 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours in total. Rust Pop Watch's first record of it is 13 September 2026.

Does [EU/SWE] Playstar - SOLO - LARGE MAP run smoothly?

The 48-hour average was 56 server fps, with a low of 40. Entities reached a maximum of 191,530: buildings, deployables and everything else. Memory use peaked at 4,935 MB. What players experience as lag comes from low fps and a rising entity count.

Where is [EU/SWE] Playstar - SOLO - LARGE MAP located?

With its EU tag, [EU/SWE] Playstar - SOLO - LARGE MAP lists itself in Europe. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 192.121.44.42:28016.

Which Rust version is [EU/SWE] Playstar - SOLO - LARGE MAP on?

On Linux, [EU/SWE] Playstar - SOLO - LARGE MAP runs Rust network protocol 2635 and build 168909. Joining requires your game to match the protocol, which Steam updates for you.

The wipe schedule

What happens on [EU/SWE] Playstar - SOLO - LARGE MAP when wipe day comes around?

Recent wipes averaged a peak of 32 players at their busiest. The latest wipe's crowd was busiest 28 hours after it began. Its recent wipes kept the crowd above half the peak until the next one 0% of the time. The crowd fell under half by day 9 whenever it did not hold.

What is the wipe schedule on [EU/SWE] Playstar - SOLO - LARGE MAP?

[EU/SWE] Playstar - SOLO - LARGE MAP keeps to a every 4 weeks on Thursday at 16:39 UTC wipe rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives: its next wipe, and one that hits every Rust server. 12 days 18 hours is when the present world was made. A wipe every two weeks is what its tags promise.

Map and rules

Which map does [EU/SWE] Playstar - SOLO - LARGE MAP run?

The procedural map on [EU/SWE] Playstar - SOLO - LARGE MAP measures 5,000 and comes from the game with seed 3587689. Look at it on RustMaps from this page: the same size and seed always make the same map.

What are the rules and settings on [EU/SWE] Playstar - SOLO - LARGE MAP?

No gather rate appears in the name of [EU/SWE] Playstar - SOLO - LARGE MAP. Eight players per group: that is the game's default. gather, build and raid, as standard: that is the survival mode. Raids and PvP are both on the table. The server browser lists it under Community. Oxide plugins are running on it. Vanilla is what it calls itself: facepunch's game, unchanged: no modified rates, kits or rules. Rust's premium status is required to join. Anti-cheat is on: VAC, Valve's system.

Join up

How do I join [EU/SWE] Playstar - SOLO - LARGE MAP?

The console method: start Rust, press F1, and type client.connect 192.121.44.42:28016. Launch Rust on this page is another way, opening Rust via Steam and connecting. Rust's premium status is required to join. You can find its website at https://discord.com/invite/gxJm7Pv.

Decoded

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,^v,EU,gmrust,cs168909,^q,ts8,^o

Game

gmrust
Game mode Survival, standard Rust style.
mp50
Max players It has 50 slots.
ts8
Group limit This uses the default limit of 8 players per team.
v2635
Protocol The game protocol is 2635, so your client has to match it to join.
cs168909
Build It's on game build 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region is listed.

Wipe schedule

^b
Biweekly It wipes on a two-week cycle.

Difficulty

^v
Vanilla Facepunch's game, unchanged: no modified rates, kits or rules.

Mods and access

^q
Premium Rust's premium status is required to join.
^o
Oxide Oxide (uMod), a plugin framework, is what it runs.

Region

EU
Europe Its place in the server browser is under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.