My Private Sandbox
Offline 192.144.21.15:28015 checked 12d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include My Private Sandbox?
These are the Rust Pop Watch lists that include My Private Sandbox: Modded Rust servers, live and Build and creative servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on My Private Sandbox mean?
These are the tags My Private Sandbox publishes for the browser: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp1 (Max players): There are 1 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs167398 (Build): It's on game build 167398; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue and world age are in the tags too, displayed at the top of this page.
Player counts
How does My Private Sandbox rank against other Rust servers?
A seven-day player-hours placing of #14,001 puts My Private Sandbox in the top 64% of all ranked servers.
How many players are on My Private Sandbox right now?
My Private Sandbox went quiet 12 days 12 hours ago and is offline at the moment.
Server details
Is My Private Sandbox online, and how reliable is it?
Down at the moment: My Private Sandbox was last seen 12 days 12 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. The first time Rust Pop Watch saw it was 16 October 2026.
Where is My Private Sandbox located?
There is no region from My Private Sandbox. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 192.144.21.15:28015.
Which Rust version is My Private Sandbox on?
Rust network protocol 2634 and build 167398 is the version My Private Sandbox runs on Windows. Joining requires your game to match the protocol, which Steam updates for you.
The wipe schedule
What is the wipe schedule on My Private Sandbox?
The record of My Private Sandbox's wipes is still too thin to show its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 18 days 3 hours.
Map and rules
Which map does My Private Sandbox run?
My Private Sandbox uses a procedural map, which the game generates.
What are the rules and settings on My Private Sandbox?
No gather rate appears in the name of My Private Sandbox. Eight players per group: that is the game's default. the usual game of gathering, building and raiding: that is the survival mode. Fighting and raiding between players is allowed. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins power it. The VAC anti-cheat from Valve is on.
Join up
How do I join My Private Sandbox?
Enter client.connect 192.144.21.15:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.