typical TEST
Offline 192.255.237.203:28015 checked 39d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include typical TEST?
You'll find typical TEST on the following Rust Pop Watch lists: Community servers, by the numbers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on typical TEST mean?
The game's server browser picks up these tags from typical TEST: gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): There are 100 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2633 (Protocol): The game protocol is 2633, so your client has to match it to join; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set. Current players, queue and world age are in the tags too, displayed at the top of this page.
The players
How does typical TEST rank against other Rust servers?
A seven-day player-hours placing of #15,490 puts typical TEST in the top 69% of all ranked servers.
How many players are on typical TEST right now?
typical TEST went quiet 39 days 7 hours ago and is offline at the moment.
About the server
Is typical TEST online, and how reliable is it?
typical TEST shows as offline, last spotted 39 days 7 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. The first time Rust Pop Watch saw it was 18 September 2026.
Where is typical TEST located?
No region is published by typical TEST. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 192.255.237.203:28015.
Which Rust version is typical TEST on?
Rust network protocol 2633 and build 164530 is the version typical TEST runs on Linux. To join, your game must be on the same protocol; Steam handles the update.
The wipe schedule
What is the wipe schedule on typical TEST?
typical TEST's rhythm stays hidden while so few of its wipes are on record. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. Its current world has been live for 41 days 4 hours.
Map and rules
Which map does typical TEST run?
Generated by the game with seed 6738, the map on typical TEST is procedural and 1,000 in size. RustMaps has it from this page, since identical size and seed give an identical map.
What are the rules and settings on typical TEST?
The name of typical TEST says nothing about gather rate. The group limit is 8 players, the game's default. gather, build and raid, as standard: that is the survival mode. Fighting and raiding between players is allowed. It appears under Community in the browser. Anti-cheat is on: VAC, Valve's system.
Join up
How do I join typical TEST?
Enter client.connect 192.255.237.203:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.